1 |
5.979235 |
CellularDtmfMode::Burst |
Int32 |
1 |
0x00000001 |
1 |
|
|
System.Int32 |
Burst = 1
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\winrt\windows.applicationmodel.calls.idl(392,0) |
|
2 |
4.982696 |
WIA_DPC_BURST_INTERVAL_STR |
String |
Burst Interval |
|
|
|
Wide |
System.TypedString |
#define WIA_DPC_BURST_INTERVAL_STR L"Burst Interval"
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\wiadef.h(171,0) |
- If (_WIN32_WINNT >= 0x0501)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
3 |
4.982696 |
WIA_DPC_BURST_NUMBER_STR |
String |
Burst Number |
|
|
|
Wide |
System.TypedString |
#define WIA_DPC_BURST_NUMBER_STR L"Burst Number"
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\wiadef.h(174,0) |
- If (_WIN32_WINNT >= 0x0501)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
4 |
3.986157 |
DIBUTTON_BASEBALLF_BURST |
Int32 |
285213700 |
0x11000404 |
285213700 |
|
|
System.Int32 |
#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */
#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3660,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
5 |
3.986157 |
DIBUTTON_BBALLO_BURST |
Int32 |
301990919 |
0x12000407 |
301990919 |
|
|
System.Int32 |
#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */
#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3686,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
6 |
3.986157 |
DIBUTTON_BBALLD_BURST |
Int32 |
318768134 |
0x13000406 |
318768134 |
|
|
System.Int32 |
#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */
#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3715,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
7 |
3.986157 |
DIBUTTON_HOCKEYO_BURST |
Int32 |
419431427 |
0x19000403 |
419431427 |
|
|
System.Int32 |
#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */
#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3852,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
8 |
3.523298 |
CellularDtmfMode |
Enum |
|
|
|
|
|
|
enum CellularDtmfMode
{
Continuous = 0,
Burst = 1
};
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\winrt\windows.applicationmodel.calls.idl(389,0) |
|
9 |
3.487887 |
DIBUTTON_BASEBALLB_BURST |
Int32 |
251659270 |
0x0F000406 |
251659270 |
|
|
System.Int32 |
#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */
#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3615,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
10 |
3.487887 |
DIBUTTON_FOOTBALLO_TURBO |
Int32 |
369116168 |
0x16004408 |
369116168 |
|
|
System.Int32 |
#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */
#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3781,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
11 |
3.487887 |
DIBUTTON_HOCKEYD_BURST |
Int32 |
436208643 |
0x1A000403 |
436208643 |
|
|
System.Int32 |
#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */
#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\dinput.h(3877,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|