How does it work?

MagNumDB is a database that contains about 350,000 items. These items are constants, names, values all extracted from more than 6,000 header files (.h, .hxx, .hpp, .idl, etc.) provided by standard Windows and Visual Studio SDKs and WDKs.

Some values have been extracted from the very special uuid.lib file that contains the value of thousands of guids and property keys, not present anywhere else in header files. This can explain some duplicates (because names in uuid.lib are not always exactly the same as names in .h parsed files...).

It also contains around 36,0000 undocumented guids that we found ... meeeeep ...

 "C2P5"

To build this database, we have tried many existing parsers, things like CLANG or other fine tools, but they just don't suit our needs. They can't handle thousands of files that don't compile together, they can't handle some specific (or just very old) Microsoft constructs or annotations, they don't remember the stack of #define directives that led to a definition, they only give you a final AST, not a partial one, etc.

So, in the end, we have written a C/C++ parser named C2P5 (for C/CPP/PreProcessor/Parser), tailored specifically for computing constants. C2P5 is capable of preprocessing, parsing and partially evaluating all header files as if they were included in a one big virtual project (that of course, does not compile) on a 32G RAM machine. It currently supports the following preprocessor and C/C++ constructs:

  • #define preprocessor that define constants
  • #define preprocessor that define expression to compute constants
  • C and C++ constants, strings and enum definitions, and some level of pointerness
  • Special GUID constructs like DECLSPEC_UUID, DEFINE_GUIDSTRUCT, MIDL_INTERFACE, you name it
  • PROPERTYKEY constructs
  • Some IDL constructs
  • Etc.

The parser remembers dynamic preprocessor definitions (#if, #ifdef, etc.) that are conditions for constants definitions and expression computation. All parsed items are saved in the database, as well as the associated conditions. There may be more than one item corresponding to a given name, if there are differences in their associated conditions stack.

C2P5 supports the following types of constants, regardless of the way they are defined in source files:

  • integer, signed or unsigned, from 8-bit to 128-bit
  • floating point number, single (32-bit) or double (64-bit)
  • globally unique identifier, or guid, uuid, CLSID, IID, etc.
  • string, in narrow, wide, or utf-8/16/32 formats
  • character, in narrow, wide, or utf-8/16/32 formats
  • pointer, a constant cast as a pointer
  • property key, or PROPERTYKEY, or PKEY, a combination of a guid (fmtid) and a 32-bit integer (id).

 Powered by

C2P5 and this MagNumDB web site are written in C# and use a Lucene database as a full-text search engine. C2P5 uses a custom ANTLR4cs C grammar for expression parsing, not for preprocessor parsing.

 

 Frequently Asked Questions

  • Q: Can I run custom queries?
    A: Yes. You can use Lucene's query syntax. Note the Database is case insensitive. Check out the list of columns with their corresponding database column names:

    • Index: the item's index.
    • Name: the item's name, or title. For enum values, it's prefixed with the enum's name.
      Corresponding database field: title.
    • Type: the item's type, expressed in a specific, universal system.
      Corresponding database's field: valuetype, but use the value of the Storage type column for queries on items type.
    • Value: the item's value. For string values, it's displayed as is w/o quotes nor escaping.
      Corresponding database field: value. There is also a typedvalue field that can contain database's Int32, Int64, Float, Double or String typed values.
    • Hex Value: the item's hexadecimal value, only valid for integer types.
      There is no corresponding database field.
    • Signed Value: the item's signed value, only valid for integer and double types. Useful when you found a unsigned number and want to get the corresponding signed value (uint -> int for example).
      There is no corresponding database field.
    • Source lines(s): the source lines from which the item was extracted. Comments and characters such as TAB, CR are preserved.
      Corresponding database field: source.
    • File path: the file path from which the item was extracted, terminated by the line index.
      Corresponding database field: filepath. There are also directory and filename fields. filename is useful to query for values in a given file.
    • Score: Database's score value. Items are returned sorted by score.
    • Guid formats: a utility columns that proposes all possible guid formats. Only valid for guid types.
      There is no corresponding database field
    • Char type: the character encoding (narrow, wide, etc.). Only valid for char and string values.
      Corresponding database field: chartype.
    • Storage type: the exact storage type in the database. Only used for specific queries.
      Corresponding database field: valuetype.
    • Conditions: the list of preprocessor conditions for a given item. If a condition is surrounded with a REVERSE function, it means the reverse condition of what's surrounded was the condition.
      Corresponding database field: conditions. There may be multiple conditions fields for one item.

    Some important points to note:

    • If you search for a negative number (like error codes expressed using signed integers), you can surround the search with double quotes, for example searching for "-2147009290" is equivalent to searching for 0x80073CF6, 80073CF6 (or even 3CF6 in this specific case). If you don't surround negative numbers with double quotes, the system will search for signed and unsigned corresponding values.
    • The full-text search uses items' name, value, hex value, guid formats, source lines, etc. so refine your search if you get back too many items.
    • You can search for guid binary values using just a part of their full definition. For example, if you search for '79eac9c5', it will get you 3 guid entries
    • Leading wild card search (*whatever) is allowed, but it may slow down the search significantly.

    Here are some example or custom queries:

    title:wm_user returns the WM_USER Windows message item, not all items that reference the WM_USER token.

    title:wm_u* returns all items (Windows messages probably) whose name starts with WM_U*.

    value:1024 AND title:wm_* returns all items (Windows messages probably) whose name starts with WM_U* and value is 1024. Note AND must be UPPERCASE for database to understand it as an AND operator.

    value:"00000002-0000-0000-C000-000000000046" returns the IMalloc IID guid value.

  • Q: I always get back 400 items at most. Why?
    A: The MagNumDb site currently limits the number of returned items to this value by design. This should be enough for most real search scenarios (like enums with a big list of values).

  • Q: Some values are empty. Why?
    A: The expression evaluator cannot always compute the final value, because it sometimes require contextual information (custom defines, compiler architecture, etc.) that the parser doesn't have at parsing time. You can enable the Source line(s) column to check what's the corresponding source and try to work it out by yourself. The origin file path and line number is also included.

  • Q: Can I get all values for a given enum?
    A: Sure. For example, __VSHPROPID is the name of an enum, and a query like this: parent:__VSHPROPID will get all the enum's values (66 entries).

  • Q: I sometimes get back items whose name starts with "__magnumdb__enum_". Why?
    A: C allows unnamed enums. The MagNumDb parser just gives them a name, using the defining file name and a counter.

  • Q: I sometimes get back the same item/name twice or more with different values. For example:  TARGET_IS_NT60_OR_LATER. Why?
    A: This can be the case with defines. Their value may be different if they were surrounded by # directives (#if, #else, etc.) in the original source code. You can enable the Condition(s) column to check what are the corresponding conditions for a given item.
    Note: if a condition is surrounded with a funny REVERSE function token, it means the reverse condition of what's surrounded.

 Database Metrics

  • Last update date: Thursday May 13, 2020
  • Items count: 340878
  • Parsed files count: 8447
  • Windows SDK version: 10.0.19041.0
  • NetFx SDK version: 4.8
  • MSVC Tools version: 14.25.28610

 Rest API

There is a JSON version API (you will have to figure out the schema, it's pretty obvious) that you can call here (the search query is the 'q' parameter):

   https://www.magnumdb.com/api.aspx?q=0xC000000D&key=you-api-key-goes-here

Note this API also has a 400 items maximum limit and the server is monitored for excessive usage (the key can be removed without notice). If you want to get a key, send us an email.

 

 Contact

We welcome feedback.
Seen anything missing? A bug? A wrong value? Do you have any suggestion for improvements? Do you have an idea for a cool new feature?

Please contact us here

 About MagNumDB

MagNumDB  2017-2021 Simon Mourier V1.3.2. All rights reserved.

Profile for Simon Mourier at Stack Overflow, Q&A for professional and enthusiast programmers


All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only.

All values, names, source code fragments displayed here have been extracted from files that are property of their respective owners.

THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND OTHER THAN AS SPECIFICALLY SET FORTH IN THE LICENSE AGREEMENT, INCLUDING WITHOUT LIMITATION WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Index Score Name Type Value Hex value Signed value Guid formats Char type Storage type Source line(s) File path Condition(s)
Index Score Name Type Value Hex value Signed value Guid formats Char type Storage type Source line(s) File path Condition(s)
1 10.2187 DXGI_Message_Id::DXGI_MSG_IDXGISwapChain_GetSourceSize_YUV Int32 248 0x000000F8 -8 System.Int32
DXGI_MSG_IDXGISwapChain_GetSourceSize_YUV,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\DXGIMessages.h(264,0)
  • If NTDDI_VERSION >= NTDDI_WIN7
2 9.772848 WDFFUNCENUM::WdfRequestCreateFromIrpTableIndex Int32 248 0x000000F8 -8 System.Int32
WdfRequestCreateFromIrpTableIndex = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\wdf\kmdf\1.11\wdffuncenum.h(273,0)
3 9.772848 WDFFUNCENUM::WdfFunctionTableNumEntries Int32 248 0x000000F8 -8 System.Int32
WdfFunctionTableNumEntries = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\wdf\umdf\2.0\wdffuncenum.h(273,0)
4 9.772848 WDFFUNCENUM::WdfDeviceStopIdleActualTableIndex Int32 248 0x000000F8 -8 System.Int32
WdfDeviceStopIdleActualTableIndex = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\wdf\umdf\2.15\wdffuncenum.h(273,0)
5 9.772848 VK_EXSEL Int32 248 0x000000F8 -8 System.Int32
#define VK_EXSEL          0xF8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\winuser.rh(379,0)
  • Ifndef NOUSER
  • Ifndef NOVIRTUALKEYCODES
6 9.772848 BM_SETDONTCLICK Int32 248 0x000000F8 -8 System.Int32
#define BM_SETDONTCLICK    0x00F8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\winuser.rh(1604,0)
  • If (WINVER >= 0x0600)
  • Ifndef NOUSER
  • Ifndef NOCTLMGR
7 9.772848 BTH_MAX_NAME_SIZE Int32 248 0x000000F8 -8 System.Int32
#define BTH_MAX_NAME_SIZE          (248)
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\bthdef.h(394,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
  • If (NTDDI_VERSION >= NTDDI_WINXPSP2)
  • Ifndef GUID_DEFS_ONLY
8 9.772848 ProfileObjectLength Int32 248 0x000000F8 -8 System.Int32
#define ProfileObjectLength 0xf8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\ksarm64.h(477,0)
9 9.772848 ThTimer Int32 248 0x000000F8 -8 System.Int32
#define ThTimer 0xf8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\ksarm64.h(534,0)
10 9.772848 VK_DBE_ENTERIMECONFIGMODE Int32 248 0x000000F8 -8 System.Int32
#define VK_DBE_ENTERIMECONFIGMODE        0x0f8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\Ime.h(78,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
  • If !defined(VK_DBE_ALPHANUMERIC)
  • If (NTDDI_VERSION >= NTDDI_WINXP)
11 9.772848 __x_ABI_CWindows_CUI_CXaml_CCore_CDirect_CXamlEventIndex::XamlEventIndex_WebView_UnsupportedUriSchemeIdentified Int32 248 0x000000F8 -8 System.Int32
XamlEventIndex_WebView_UnsupportedUriSchemeIdentified = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.ui.xaml.core.direct.h(3022,0)
  • REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
  • If WINDOWS_UI_XAML_CORE_DIRECT_XAMLDIRECTCONTRACT_VERSION >= 0x10000
12 9.772848 __x_ABI_CWindows_CUI_CXaml_CCore_CDirect_CXamlTypeIndex::XamlTypeIndex_PolyBezierSegment Int32 248 0x000000F8 -8 System.Int32
XamlTypeIndex_PolyBezierSegment = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.ui.xaml.core.direct.h(4772,0)
  • REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
  • If WINDOWS_UI_XAML_CORE_DIRECT_XAMLDIRECTCONTRACT_VERSION >= 0x10000
13 9.772848 XamlEventIndex::WebView_UnsupportedUriSchemeIdentified Int32 248 0x000000F8 -8 System.Int32
WebView_UnsupportedUriSchemeIdentified                = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.ui.xaml.core.direct.idl(263,0)
14 9.772848 XamlTypeIndex::PolyBezierSegment Int32 248 0x000000F8 -8 System.Int32
PolyBezierSegment                       = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.ui.xaml.core.direct.idl(1983,0)
15 9.772848 BLUETOOTH_MAX_NAME_SIZE Int32 248 0x000000F8 -8 System.Int32
#define BLUETOOTH_MAX_NAME_SIZE             (248)
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\bluetoothapis.h(16,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
16 9.772848 CERTENROLL_OBJECTID::XCN_OID_PKIX_KP_IPSEC_END_SYSTEM Int32 248 0x000000F8 -8 System.Int32
XCN_OID_PKIX_KP_IPSEC_END_SYSTEM	= 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\certenroll.h(1932,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
17 9.772848 DBPROPENUM20::DBPROP_INIT_OLEDBSERVICES Int32 248 0x000000F8 -8 System.Int32
DBPROP_INIT_OLEDBSERVICES	= 0xf8L,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\oledb.h(1929,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
  • If ( OLEDBVER >= 0x0200 )
18 9.772848 D3D10_MESSAGE_ID::D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY Int32 248 0x000000F8 -8 System.Int32
D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY	= ( D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\d3d10sdklayers.h(619,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
19 9.772848 D3D11_MESSAGE_ID::D3D11_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY Int32 248 0x000000F8 -8 System.Int32
D3D11_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY	= ( D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\d3d11sdklayers.h(1015,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
20 9.772848 CxLr Int32 248 0x000000F8 -8 System.Int32
#define CxLr 0xf8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\ksarm64.h(1630,0)
21 9.772848 PcKvaUserModeTtbr1 Int32 248 0x000000F8 -8 System.Int32
#define PcKvaUserModeTtbr1 0xf8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\ksarm64.h(818,0)
22 9.772848 DEBUG_DATA_MmNumberOfPhysicalPagesAddr Int32 248 0x000000F8 -8 System.Int32
#define DEBUG_DATA_MmNumberOfPhysicalPagesAddr          248
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\DbgEng.h(15721,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_PKG_WER)
23 9.772848 WINEVENT_OPCODE_RESERVED_248 Int32 248 0x000000F8 -8 System.Int32
#define WINEVENT_OPCODE_RESERVED_248 0xf8
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\winmeta.h(42,0)
24 9.772848 __x_ABI_CWindows_CDevices_CMidi_CMidiMessageType::MidiMessageType_TimingClock Int32 248 0x000000F8 -8 System.Int32
MidiMessageType_TimingClock = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.devices.midi.h(3364,0)
  • REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
  • If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
25 9.772848 MidiMessageType::TimingClock Int32 248 0x000000F8 -8 System.Int32
TimingClock           = 248,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.devices.midi.idl(206,0)
26 9.772848 cmdidStepInto Int32 248 0x000000F8 -8 System.Int32
#define cmdidStepInto           248
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\VSSDK\VisualStudioIntegration\Common\Inc\stdidcmd.h(373,0)
27 9.772848 ECMD_VIEWBORDERS Int32 248 0x000000F8 -8 System.Int32
#define ECMD_VIEWBORDERS            248
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\VSSDK\VisualStudioIntegration\Common\Inc\stdidcmd.h(1409,0)
28 9.772848 CV_HREG_e::CV_REG_MM60 Int32 248 0x000000F8 -8 System.Int32
CV_REG_MM60     =  248,
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\DIA SDK\include\cvconst.h(613,0)
29 9.772848 CV_HREG_e::CV_ARM64_B18 Int32 248 0x000000F8 -8 System.Int32
CV_ARM64_B18    =  248,
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\DIA SDK\include\cvconst.h(1765,0)
30 9.772848 CV_HREG_e::CV_AMD64_MM60 Int32 248 0x000000F8 -8 System.Int32
CV_AMD64_MM60     =  248,
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\DIA SDK\include\cvconst.h(3363,0)
31 9.327001 _MM_PERM_ENUM::_MM_PERM_DDCA Int32 248 0x000000F8 -8 System.Int32
_MM_PERM_DDBC = 0xF6, _MM_PERM_DDBD = 0xF7, _MM_PERM_DDCA = 0xF8,
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\VC\Tools\MSVC\14.25.28610\include\zmmintrin.h(231,0)
32 9.327001 RAMDISK_BOOT_INITIALIZATION_FAILED UInt32 248 0x000000F8 -8 System.UInt32
#define RAMDISK_BOOT_INITIALIZATION_FAILED ((ULONG)0x000000F8L)
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\bugcodes.h(2575,0)
33 9.327001 UBlockCode::UBLOCK_SIDDHAM Int32 248 0x000000F8 -8 System.Int32
UBLOCK_SIDDHAM = 248, /*[11580]*/
    UBLOCK_SIDDHAM = 248, /*[11580]*/
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\icu.h(16023,0)
  • If (NTDDI_VERSION >= NTDDI_WIN10_RS3)
  • If (NTDDI_VERSION >= NTDDI_WIN10_RS2)
34 9.327001 DNS_TYPE_ADDRS Int32 248 0x000000F8 -8 System.Int32
#define DNS_TYPE_ADDRS      0x00f8      //  248
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\WinDNS.h(654,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
35 9.327001 AutosWindow Int32 248 0x000000F8 -8 System.Int32
static const int AutosWindow = 248;
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\VSSDK\VisualStudioIntegration\Common\Inc\KnownImageIds.h(282,0)
36 8.881152 MM_SYDEC_NV Int32 248 0x000000F8 -8 System.Int32
#define   MM_SYDEC_NV                   248         /* Sydec NV */
#define   MM_SYDEC_NV                   248         /* Sydec NV */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\shared\mmreg.h(296,0)
  • If !defined(__midl)
  • Ifndef _INC_MMREG
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
  • Ifndef NOMMIDS
37 3.548881 SQL_DIAG_DFC_SS_TRUNCATE_TABLE Int32 -248 0xFFFFFF08 -248 System.Int32
#define SQL_DIAG_DFC_SS_TRUNCATE_TABLE			(SQL_DIAG_DFC_SS_BASE-48)
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\um\odbcss.h(399,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
38 3.548881 __VSSYSCOLOREX3::VSCOLOR_CLASSDESIGNER_FIELDASSOCIATION Int32 -248 0xFFFFFF08 -248 System.Int32
VSCOLOR_CLASSDESIGNER_FIELDASSOCIATION	= -248,
%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Professional\VSSDK\VisualStudioIntegration\Common\Inc\vsshell100.h(1677,0)
39 3.548881 D3D12_MESSAGE_ID::D3D12_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH 248 0x000000F8 -8 System.String
D3D12_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH	= ( D3D12_MESSAGE_ID_SHADERRESOURCEVIEW_GETDESC_LEGACY + 1 ) ,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3d12sdklayers.h(1763,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
40 1.891572 VirtualKey::F8 Int32 119 0x00000077 119 System.Int32
F8                           = 119,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.system.idl(873,0)
41 0.1393274 VirtualKey Enum
enum VirtualKey
        {
            None                         = 0,
            LeftButton                   = 1,
            RightButton                  = 2,
            Cancel                       = 3,
            MiddleButton                 = 4,
            XButton1                     = 5,
            XButton2                     = 6,
            Back                         = 8,
            Tab                          = 9,
            Clear                        = 12,
            Enter                        = 13,
            Shift                        = 16,
            Control                      = 17,
            Menu                         = 18,
            Pause                        = 19,
            CapitalLock                  = 20,
            Kana                         = 21,
            Hangul                       = 21,
            Junja                        = 23,
            Final                        = 24,
            Hanja                        = 25,
            Kanji                        = 25,
            Escape                       = 27,
            Convert                      = 28,
            NonConvert                   = 29,
            Accept                       = 30,
            ModeChange                   = 31,
            Space                        = 32,
            PageUp                       = 33,
            PageDown                     = 34,
            End                          = 35,
            Home                         = 36,
            Left                         = 37,
            Up                           = 38,
            Right                        = 39,
            Down                         = 40,
            Select                       = 41,
            Print                        = 42,
            Execute                      = 43,
            Snapshot                     = 44,
            Insert                       = 45,
            Delete                       = 46,
            Help                         = 47,
            Number0                      = 48,
            Number1                      = 49,
            Number2                      = 50,
            Number3                      = 51,
            Number4                      = 52,
            Number5                      = 53,
            Number6                      = 54,
            Number7                      = 55,
            Number8                      = 56,
            Number9                      = 57,
            A                            = 65,
            B                            = 66,
            C                            = 67,
            D                            = 68,
            E                            = 69,
            F                            = 70,
            G                            = 71,
            H                            = 72,
            I                            = 73,
            J                            = 74,
            K                            = 75,
            L                            = 76,
            M                            = 77,
            N                            = 78,
            O                            = 79,
            P                            = 80,
            Q                            = 81,
            R                            = 82,
            S                            = 83,
            T                            = 84,
            U                            = 85,
            V                            = 86,
            W                            = 87,
            X                            = 88,
            Y                            = 89,
            Z                            = 90,
            LeftWindows                  = 91,
            RightWindows                 = 92,
            Application                  = 93,
            Sleep                        = 95,
            NumberPad0                   = 96,
            NumberPad1                   = 97,
            NumberPad2                   = 98,
            NumberPad3                   = 99,
            NumberPad4                   = 100,
            NumberPad5                   = 101,
            NumberPad6                   = 102,
            NumberPad7                   = 103,
            NumberPad8                   = 104,
            NumberPad9                   = 105,
            Multiply                     = 106,
            Add                          = 107,
            Separator                    = 108,
            Subtract                     = 109,
            Decimal                      = 110,
            Divide                       = 111,
            F1                           = 112,
            F2                           = 113,
            F3                           = 114,
            F4                           = 115,
            F5                           = 116,
            F6                           = 117,
            F7                           = 118,
            F8                           = 119,
            F9                           = 120,
            F10                          = 121,
            F11                          = 122,
            F12                          = 123,
            F13                          = 124,
            F14                          = 125,
            F15                          = 126,
            F16                          = 127,
            F17                          = 128,
            F18                          = 129,
            F19                          = 130,
            F20                          = 131,
            F21                          = 132,
            F22                          = 133,
            F23                          = 134,
            F24                          = 135,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationView               = 136,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationMenu               = 137,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationUp                 = 138,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationDown               = 139,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationLeft               = 140,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationRight              = 141,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationAccept             = 142,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            NavigationCancel             = 143,
            NumberKeyLock                = 144,
            Scroll                       = 145,
            LeftShift                    = 160,
            RightShift                   = 161,
            LeftControl                  = 162,
            RightControl                 = 163,
            LeftMenu                     = 164,
            RightMenu                    = 165,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GoBack                       = 166,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GoForward                    = 167,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            Refresh                      = 168,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            Stop                         = 169,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            Search                       = 170,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            Favorites                    = 171,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GoHome                       = 172,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadA                     = 195,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadB                     = 196,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadX                     = 197,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadY                     = 198,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightShoulder         = 199,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftShoulder          = 200,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftTrigger           = 201,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightTrigger          = 202,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadDPadUp                = 203,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadDPadDown              = 204,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadDPadLeft              = 205,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadDPadRight             = 206,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadMenu                  = 207,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadView                  = 208,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftThumbstickButton  = 209,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightThumbstickButton = 210,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftThumbstickUp      = 211,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftThumbstickDown    = 212,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftThumbstickRight   = 213,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadLeftThumbstickLeft    = 214,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightThumbstickUp     = 215,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightThumbstickDown   = 216,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightThumbstickRight  = 217,
            [contract(Windows.Foundation.UniversalApiContract, 1.0)]
            GamepadRightThumbstickLeft   = 218
        };
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.19041.0\winrt\windows.system.idl(765,0)