1 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_MULTIPLY |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
D2D1_BLEND_MODE_MULTIPLY = 0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(254,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
2 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_SCREEN |
Int32 |
1 |
0x00000001 |
1 |
|
|
System.Int32 |
D2D1_BLEND_MODE_SCREEN = 1,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(255,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
3 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_DARKEN |
Int32 |
2 |
0x00000002 |
2 |
|
|
System.Int32 |
D2D1_BLEND_MODE_DARKEN = 2,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(256,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
4 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_LIGHTEN |
Int32 |
3 |
0x00000003 |
3 |
|
|
System.Int32 |
D2D1_BLEND_MODE_LIGHTEN = 3,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(257,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
5 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_DISSOLVE |
Int32 |
4 |
0x00000004 |
4 |
|
|
System.Int32 |
D2D1_BLEND_MODE_DISSOLVE = 4,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(258,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
6 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_COLOR_BURN |
Int32 |
5 |
0x00000005 |
5 |
|
|
System.Int32 |
D2D1_BLEND_MODE_COLOR_BURN = 5,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(259,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
7 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_LINEAR_BURN |
Int32 |
6 |
0x00000006 |
6 |
|
|
System.Int32 |
D2D1_BLEND_MODE_LINEAR_BURN = 6,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(260,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
8 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_DARKER_COLOR |
Int32 |
7 |
0x00000007 |
7 |
|
|
System.Int32 |
D2D1_BLEND_MODE_DARKER_COLOR = 7,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(261,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
9 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_LIGHTER_COLOR |
Int32 |
8 |
0x00000008 |
8 |
|
|
System.Int32 |
D2D1_BLEND_MODE_LIGHTER_COLOR = 8,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(262,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
10 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_COLOR_DODGE |
Int32 |
9 |
0x00000009 |
9 |
|
|
System.Int32 |
D2D1_BLEND_MODE_COLOR_DODGE = 9,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(263,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
11 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_LINEAR_DODGE |
Int32 |
10 |
0x0000000A |
10 |
|
|
System.Int32 |
D2D1_BLEND_MODE_LINEAR_DODGE = 10,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(264,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
12 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_OVERLAY |
Int32 |
11 |
0x0000000B |
11 |
|
|
System.Int32 |
D2D1_BLEND_MODE_OVERLAY = 11,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(265,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
13 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_SOFT_LIGHT |
Int32 |
12 |
0x0000000C |
12 |
|
|
System.Int32 |
D2D1_BLEND_MODE_SOFT_LIGHT = 12,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(266,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
14 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_HARD_LIGHT |
Int32 |
13 |
0x0000000D |
13 |
|
|
System.Int32 |
D2D1_BLEND_MODE_HARD_LIGHT = 13,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(267,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
15 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_VIVID_LIGHT |
Int32 |
14 |
0x0000000E |
14 |
|
|
System.Int32 |
D2D1_BLEND_MODE_VIVID_LIGHT = 14,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(268,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
16 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_LINEAR_LIGHT |
Int32 |
15 |
0x0000000F |
15 |
|
|
System.Int32 |
D2D1_BLEND_MODE_LINEAR_LIGHT = 15,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(269,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
17 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_PIN_LIGHT |
Int32 |
16 |
0x00000010 |
16 |
|
|
System.Int32 |
D2D1_BLEND_MODE_PIN_LIGHT = 16,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(270,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
18 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_HARD_MIX |
Int32 |
17 |
0x00000011 |
17 |
|
|
System.Int32 |
D2D1_BLEND_MODE_HARD_MIX = 17,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(271,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
19 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_DIFFERENCE |
Int32 |
18 |
0x00000012 |
18 |
|
|
System.Int32 |
D2D1_BLEND_MODE_DIFFERENCE = 18,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(272,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
20 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_EXCLUSION |
Int32 |
19 |
0x00000013 |
19 |
|
|
System.Int32 |
D2D1_BLEND_MODE_EXCLUSION = 19,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(273,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
21 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_HUE |
Int32 |
20 |
0x00000014 |
20 |
|
|
System.Int32 |
D2D1_BLEND_MODE_HUE = 20,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(274,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
22 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_SATURATION |
Int32 |
21 |
0x00000015 |
21 |
|
|
System.Int32 |
D2D1_BLEND_MODE_SATURATION = 21,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(275,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
23 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_COLOR |
Int32 |
22 |
0x00000016 |
22 |
|
|
System.Int32 |
D2D1_BLEND_MODE_COLOR = 22,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(276,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
24 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_LUMINOSITY |
Int32 |
23 |
0x00000017 |
23 |
|
|
System.Int32 |
D2D1_BLEND_MODE_LUMINOSITY = 23,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(277,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
25 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_SUBTRACT |
Int32 |
24 |
0x00000018 |
24 |
|
|
System.Int32 |
D2D1_BLEND_MODE_SUBTRACT = 24,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(278,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
26 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_DIVISION |
Int32 |
25 |
0x00000019 |
25 |
|
|
System.Int32 |
D2D1_BLEND_MODE_DIVISION = 25,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(279,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
27 |
10.42726 |
D2D1_BLEND_MODE::D2D1_BLEND_MODE_FORCE_DWORD |
UInt32 |
4294967295 |
0xFFFFFFFF |
-1 |
|
|
System.UInt32 |
D2D1_BLEND_MODE_FORCE_DWORD = 0xffffffff
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d2d1effects.h(280,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|