1 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ADD |
|
0 |
0x00000000 |
0 |
|
|
System.String |
D3D10_SB_OPCODE_ADD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(127,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
2 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_AND |
|
1 |
0x00000001 |
1 |
|
|
System.String |
D3D10_SB_OPCODE_AND ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(128,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
3 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_BREAK |
|
2 |
0x00000002 |
2 |
|
|
System.String |
D3D10_SB_OPCODE_BREAK ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(129,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
4 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_BREAKC |
|
3 |
0x00000003 |
3 |
|
|
System.String |
D3D10_SB_OPCODE_BREAKC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(130,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
5 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CALL |
|
4 |
0x00000004 |
4 |
|
|
System.String |
D3D10_SB_OPCODE_CALL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(131,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
6 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CALLC |
|
5 |
0x00000005 |
5 |
|
|
System.String |
D3D10_SB_OPCODE_CALLC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(132,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
7 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CASE |
|
6 |
0x00000006 |
6 |
|
|
System.String |
D3D10_SB_OPCODE_CASE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(133,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
8 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CONTINUE |
|
7 |
0x00000007 |
7 |
|
|
System.String |
D3D10_SB_OPCODE_CONTINUE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(134,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
9 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CONTINUEC |
|
8 |
0x00000008 |
8 |
|
|
System.String |
D3D10_SB_OPCODE_CONTINUEC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(135,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
10 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CUT |
|
9 |
0x00000009 |
9 |
|
|
System.String |
D3D10_SB_OPCODE_CUT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(136,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
11 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DEFAULT |
|
10 |
0x0000000A |
10 |
|
|
System.String |
D3D10_SB_OPCODE_DEFAULT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(137,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
12 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DERIV_RTX |
|
11 |
0x0000000B |
11 |
|
|
System.String |
D3D10_SB_OPCODE_DERIV_RTX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(138,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
13 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DERIV_RTY |
|
12 |
0x0000000C |
12 |
|
|
System.String |
D3D10_SB_OPCODE_DERIV_RTY ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(139,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
14 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DISCARD |
|
13 |
0x0000000D |
13 |
|
|
System.String |
D3D10_SB_OPCODE_DISCARD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(140,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
15 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DIV |
|
14 |
0x0000000E |
14 |
|
|
System.String |
D3D10_SB_OPCODE_DIV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(141,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
16 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DP2 |
|
15 |
0x0000000F |
15 |
|
|
System.String |
D3D10_SB_OPCODE_DP2 ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(142,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
17 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DP3 |
|
16 |
0x00000010 |
16 |
|
|
System.String |
D3D10_SB_OPCODE_DP3 ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(143,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
18 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DP4 |
|
17 |
0x00000011 |
17 |
|
|
System.String |
D3D10_SB_OPCODE_DP4 ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(144,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
19 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ELSE |
|
18 |
0x00000012 |
18 |
|
|
System.String |
D3D10_SB_OPCODE_ELSE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(145,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
20 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_EMIT |
|
19 |
0x00000013 |
19 |
|
|
System.String |
D3D10_SB_OPCODE_EMIT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(146,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
21 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_EMITTHENCUT |
|
20 |
0x00000014 |
20 |
|
|
System.String |
D3D10_SB_OPCODE_EMITTHENCUT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(147,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
22 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ENDIF |
|
21 |
0x00000015 |
21 |
|
|
System.String |
D3D10_SB_OPCODE_ENDIF ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(148,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
23 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ENDLOOP |
|
22 |
0x00000016 |
22 |
|
|
System.String |
D3D10_SB_OPCODE_ENDLOOP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(149,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
24 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ENDSWITCH |
|
23 |
0x00000017 |
23 |
|
|
System.String |
D3D10_SB_OPCODE_ENDSWITCH ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(150,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
25 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_EQ |
|
24 |
0x00000018 |
24 |
|
|
System.String |
D3D10_SB_OPCODE_EQ ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(151,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
26 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_EXP |
|
25 |
0x00000019 |
25 |
|
|
System.String |
D3D10_SB_OPCODE_EXP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(152,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
27 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_FRC |
|
26 |
0x0000001A |
26 |
|
|
System.String |
D3D10_SB_OPCODE_FRC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(153,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
28 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_FTOI |
|
27 |
0x0000001B |
27 |
|
|
System.String |
D3D10_SB_OPCODE_FTOI ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(154,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
29 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_FTOU |
|
28 |
0x0000001C |
28 |
|
|
System.String |
D3D10_SB_OPCODE_FTOU ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(155,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
30 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_GE |
|
29 |
0x0000001D |
29 |
|
|
System.String |
D3D10_SB_OPCODE_GE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(156,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
31 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IADD |
|
30 |
0x0000001E |
30 |
|
|
System.String |
D3D10_SB_OPCODE_IADD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(157,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
32 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IF |
|
31 |
0x0000001F |
31 |
|
|
System.String |
D3D10_SB_OPCODE_IF ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(158,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
33 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IEQ |
|
32 |
0x00000020 |
32 |
|
|
System.String |
D3D10_SB_OPCODE_IEQ ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(159,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
34 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IGE |
|
33 |
0x00000021 |
33 |
|
|
System.String |
D3D10_SB_OPCODE_IGE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(160,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
35 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ILT |
|
34 |
0x00000022 |
34 |
|
|
System.String |
D3D10_SB_OPCODE_ILT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(161,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
36 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IMAD |
|
35 |
0x00000023 |
35 |
|
|
System.String |
D3D10_SB_OPCODE_IMAD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(162,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
37 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IMAX |
|
36 |
0x00000024 |
36 |
|
|
System.String |
D3D10_SB_OPCODE_IMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(163,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
38 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IMIN |
|
37 |
0x00000025 |
37 |
|
|
System.String |
D3D10_SB_OPCODE_IMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(164,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
39 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_IMUL |
|
38 |
0x00000026 |
38 |
|
|
System.String |
D3D10_SB_OPCODE_IMUL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(165,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
40 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_INE |
|
39 |
0x00000027 |
39 |
|
|
System.String |
D3D10_SB_OPCODE_INE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(166,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
41 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_INEG |
|
40 |
0x00000028 |
40 |
|
|
System.String |
D3D10_SB_OPCODE_INEG ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(167,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
42 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ISHL |
|
41 |
0x00000029 |
41 |
|
|
System.String |
D3D10_SB_OPCODE_ISHL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(168,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
43 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ISHR |
|
42 |
0x0000002A |
42 |
|
|
System.String |
D3D10_SB_OPCODE_ISHR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(169,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
44 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ITOF |
|
43 |
0x0000002B |
43 |
|
|
System.String |
D3D10_SB_OPCODE_ITOF ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(170,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
45 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_LABEL |
|
44 |
0x0000002C |
44 |
|
|
System.String |
D3D10_SB_OPCODE_LABEL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(171,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
46 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_LD |
|
45 |
0x0000002D |
45 |
|
|
System.String |
D3D10_SB_OPCODE_LD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(172,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
47 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_LD_MS |
|
46 |
0x0000002E |
46 |
|
|
System.String |
D3D10_SB_OPCODE_LD_MS ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(173,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
48 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_LOG |
|
47 |
0x0000002F |
47 |
|
|
System.String |
D3D10_SB_OPCODE_LOG ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(174,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
49 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_LOOP |
|
48 |
0x00000030 |
48 |
|
|
System.String |
D3D10_SB_OPCODE_LOOP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(175,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
50 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_LT |
|
49 |
0x00000031 |
49 |
|
|
System.String |
D3D10_SB_OPCODE_LT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(176,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
51 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_MAD |
|
50 |
0x00000032 |
50 |
|
|
System.String |
D3D10_SB_OPCODE_MAD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(177,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
52 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_MIN |
|
51 |
0x00000033 |
51 |
|
|
System.String |
D3D10_SB_OPCODE_MIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(178,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
53 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_MAX |
|
52 |
0x00000034 |
52 |
|
|
System.String |
D3D10_SB_OPCODE_MAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(179,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
54 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_CUSTOMDATA |
|
53 |
0x00000035 |
53 |
|
|
System.String |
D3D10_SB_OPCODE_CUSTOMDATA ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(180,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
55 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_MOV |
|
54 |
0x00000036 |
54 |
|
|
System.String |
D3D10_SB_OPCODE_MOV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(181,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
56 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_MOVC |
|
55 |
0x00000037 |
55 |
|
|
System.String |
D3D10_SB_OPCODE_MOVC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(182,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
57 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_MUL |
|
56 |
0x00000038 |
56 |
|
|
System.String |
D3D10_SB_OPCODE_MUL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(183,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
58 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_NE |
|
57 |
0x00000039 |
57 |
|
|
System.String |
D3D10_SB_OPCODE_NE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(184,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
59 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_NOP |
|
58 |
0x0000003A |
58 |
|
|
System.String |
D3D10_SB_OPCODE_NOP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(185,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
60 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_NOT |
|
59 |
0x0000003B |
59 |
|
|
System.String |
D3D10_SB_OPCODE_NOT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(186,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
61 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_OR |
|
60 |
0x0000003C |
60 |
|
|
System.String |
D3D10_SB_OPCODE_OR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(187,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
62 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_RESINFO |
|
61 |
0x0000003D |
61 |
|
|
System.String |
D3D10_SB_OPCODE_RESINFO ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(188,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
63 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_RET |
|
62 |
0x0000003E |
62 |
|
|
System.String |
D3D10_SB_OPCODE_RET ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(189,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
64 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_RETC |
|
63 |
0x0000003F |
63 |
|
|
System.String |
D3D10_SB_OPCODE_RETC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(190,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
65 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ROUND_NE |
|
64 |
0x00000040 |
64 |
|
|
System.String |
D3D10_SB_OPCODE_ROUND_NE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(191,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
66 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ROUND_NI |
|
65 |
0x00000041 |
65 |
|
|
System.String |
D3D10_SB_OPCODE_ROUND_NI ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(192,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
67 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ROUND_PI |
|
66 |
0x00000042 |
66 |
|
|
System.String |
D3D10_SB_OPCODE_ROUND_PI ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(193,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
68 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ROUND_Z |
|
67 |
0x00000043 |
67 |
|
|
System.String |
D3D10_SB_OPCODE_ROUND_Z ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(194,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
69 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_RSQ |
|
68 |
0x00000044 |
68 |
|
|
System.String |
D3D10_SB_OPCODE_RSQ ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(195,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
70 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SAMPLE |
|
69 |
0x00000045 |
69 |
|
|
System.String |
D3D10_SB_OPCODE_SAMPLE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(196,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
71 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SAMPLE_C |
|
70 |
0x00000046 |
70 |
|
|
System.String |
D3D10_SB_OPCODE_SAMPLE_C ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(197,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
72 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SAMPLE_C_LZ |
|
71 |
0x00000047 |
71 |
|
|
System.String |
D3D10_SB_OPCODE_SAMPLE_C_LZ ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(198,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
73 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SAMPLE_L |
|
72 |
0x00000048 |
72 |
|
|
System.String |
D3D10_SB_OPCODE_SAMPLE_L ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(199,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
74 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SAMPLE_D |
|
73 |
0x00000049 |
73 |
|
|
System.String |
D3D10_SB_OPCODE_SAMPLE_D ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(200,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
75 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SAMPLE_B |
|
74 |
0x0000004A |
74 |
|
|
System.String |
D3D10_SB_OPCODE_SAMPLE_B ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(201,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
76 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SQRT |
|
75 |
0x0000004B |
75 |
|
|
System.String |
D3D10_SB_OPCODE_SQRT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(202,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
77 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SWITCH |
|
76 |
0x0000004C |
76 |
|
|
System.String |
D3D10_SB_OPCODE_SWITCH ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(203,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
78 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_SINCOS |
|
77 |
0x0000004D |
77 |
|
|
System.String |
D3D10_SB_OPCODE_SINCOS ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(204,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
79 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UDIV |
|
78 |
0x0000004E |
78 |
|
|
System.String |
D3D10_SB_OPCODE_UDIV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(205,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
80 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_ULT |
|
79 |
0x0000004F |
79 |
|
|
System.String |
D3D10_SB_OPCODE_ULT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(206,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
81 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UGE |
|
80 |
0x00000050 |
80 |
|
|
System.String |
D3D10_SB_OPCODE_UGE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(207,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
82 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UMUL |
|
81 |
0x00000051 |
81 |
|
|
System.String |
D3D10_SB_OPCODE_UMUL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(208,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
83 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UMAD |
|
82 |
0x00000052 |
82 |
|
|
System.String |
D3D10_SB_OPCODE_UMAD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(209,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
84 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UMAX |
|
83 |
0x00000053 |
83 |
|
|
System.String |
D3D10_SB_OPCODE_UMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(210,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
85 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UMIN |
|
84 |
0x00000054 |
84 |
|
|
System.String |
D3D10_SB_OPCODE_UMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(211,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
86 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_USHR |
|
85 |
0x00000055 |
85 |
|
|
System.String |
D3D10_SB_OPCODE_USHR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(212,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
87 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_UTOF |
|
86 |
0x00000056 |
86 |
|
|
System.String |
D3D10_SB_OPCODE_UTOF ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(213,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
88 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_XOR |
|
87 |
0x00000057 |
87 |
|
|
System.String |
D3D10_SB_OPCODE_XOR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(214,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
89 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_RESOURCE |
|
88 |
0x00000058 |
88 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_RESOURCE , // DCL* opcodes have
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(215,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
90 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_CONSTANT_BUFFER |
|
89 |
0x00000059 |
89 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_CONSTANT_BUFFER , // custom operand formats.
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(216,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
91 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_SAMPLER |
|
90 |
0x0000005A |
90 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_SAMPLER ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(217,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
92 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INDEX_RANGE |
|
91 |
0x0000005B |
91 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INDEX_RANGE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(218,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
93 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY |
|
92 |
0x0000005C |
92 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(219,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
94 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_GS_INPUT_PRIMITIVE |
|
93 |
0x0000005D |
93 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_GS_INPUT_PRIMITIVE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(220,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
95 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT |
|
94 |
0x0000005E |
94 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(221,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
96 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INPUT |
|
95 |
0x0000005F |
95 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INPUT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(222,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
97 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INPUT_SGV |
|
96 |
0x00000060 |
96 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INPUT_SGV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(223,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
98 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INPUT_SIV |
|
97 |
0x00000061 |
97 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INPUT_SIV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(224,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
99 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INPUT_PS |
|
98 |
0x00000062 |
98 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INPUT_PS ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(225,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
100 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INPUT_PS_SGV |
|
99 |
0x00000063 |
99 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INPUT_PS_SGV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(226,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
101 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INPUT_PS_SIV |
|
100 |
0x00000064 |
100 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INPUT_PS_SIV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(227,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
102 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_OUTPUT |
|
101 |
0x00000065 |
101 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_OUTPUT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(228,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
103 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_OUTPUT_SGV |
|
102 |
0x00000066 |
102 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_OUTPUT_SGV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(229,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
104 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_OUTPUT_SIV |
|
103 |
0x00000067 |
103 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_OUTPUT_SIV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(230,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
105 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_TEMPS |
|
104 |
0x00000068 |
104 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_TEMPS ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(231,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
106 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_INDEXABLE_TEMP |
|
105 |
0x00000069 |
105 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_INDEXABLE_TEMP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(232,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
107 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS |
|
106 |
0x0000006A |
106 |
|
|
System.String |
D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(233,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
108 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_OPCODE_RESERVED0 |
|
107 |
0x0000006B |
107 |
|
|
System.String |
D3D10_SB_OPCODE_RESERVED0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(237,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
109 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_1_SB_OPCODE_LOD |
|
108 |
0x0000006C |
108 |
|
|
System.String |
D3D10_1_SB_OPCODE_LOD,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(241,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
110 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_1_SB_OPCODE_GATHER4 |
|
109 |
0x0000006D |
109 |
|
|
System.String |
D3D10_1_SB_OPCODE_GATHER4,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(242,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
111 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_1_SB_OPCODE_SAMPLE_POS |
|
110 |
0x0000006E |
110 |
|
|
System.String |
D3D10_1_SB_OPCODE_SAMPLE_POS,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(243,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
112 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_1_SB_OPCODE_SAMPLE_INFO |
|
111 |
0x0000006F |
111 |
|
|
System.String |
D3D10_1_SB_OPCODE_SAMPLE_INFO,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(244,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
113 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_SB_NUM_OPCODES |
|
112 |
0x00000070 |
112 |
|
|
System.String |
D3D10_SB_NUM_OPCODES // Should be the last entry
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10TokenizedProgramFormat.hpp(246,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
114 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D10_1_SB_OPCODE_RESERVED1 |
|
112 |
0x00000070 |
112 |
|
|
System.String |
D3D10_1_SB_OPCODE_RESERVED1,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(265,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
115 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_HS_DECLS |
|
113 |
0x00000071 |
113 |
|
|
System.String |
D3D11_SB_OPCODE_HS_DECLS , // token marks beginning of HS sub-shader
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(268,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
116 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_HS_CONTROL_POINT_PHASE |
|
114 |
0x00000072 |
114 |
|
|
System.String |
D3D11_SB_OPCODE_HS_CONTROL_POINT_PHASE , // token marks beginning of HS sub-shader
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(269,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
117 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_HS_FORK_PHASE |
|
115 |
0x00000073 |
115 |
|
|
System.String |
D3D11_SB_OPCODE_HS_FORK_PHASE , // token marks beginning of HS sub-shader
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(270,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
118 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_HS_JOIN_PHASE |
|
116 |
0x00000074 |
116 |
|
|
System.String |
D3D11_SB_OPCODE_HS_JOIN_PHASE , // token marks beginning of HS sub-shader
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(271,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
119 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_EMIT_STREAM |
|
117 |
0x00000075 |
117 |
|
|
System.String |
D3D11_SB_OPCODE_EMIT_STREAM ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(273,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
120 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_CUT_STREAM |
|
118 |
0x00000076 |
118 |
|
|
System.String |
D3D11_SB_OPCODE_CUT_STREAM ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(274,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
121 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_EMITTHENCUT_STREAM |
|
119 |
0x00000077 |
119 |
|
|
System.String |
D3D11_SB_OPCODE_EMITTHENCUT_STREAM ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(275,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
122 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_INTERFACE_CALL |
|
120 |
0x00000078 |
120 |
|
|
System.String |
D3D11_SB_OPCODE_INTERFACE_CALL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(276,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
123 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_BUFINFO |
|
121 |
0x00000079 |
121 |
|
|
System.String |
D3D11_SB_OPCODE_BUFINFO ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(278,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
124 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DERIV_RTX_COARSE |
|
122 |
0x0000007A |
122 |
|
|
System.String |
D3D11_SB_OPCODE_DERIV_RTX_COARSE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(279,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
125 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DERIV_RTX_FINE |
|
123 |
0x0000007B |
123 |
|
|
System.String |
D3D11_SB_OPCODE_DERIV_RTX_FINE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(280,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
126 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DERIV_RTY_COARSE |
|
124 |
0x0000007C |
124 |
|
|
System.String |
D3D11_SB_OPCODE_DERIV_RTY_COARSE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(281,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
127 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DERIV_RTY_FINE |
|
125 |
0x0000007D |
125 |
|
|
System.String |
D3D11_SB_OPCODE_DERIV_RTY_FINE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(282,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
128 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_GATHER4_C |
|
126 |
0x0000007E |
126 |
|
|
System.String |
D3D11_SB_OPCODE_GATHER4_C ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(283,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
129 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_GATHER4_PO |
|
127 |
0x0000007F |
127 |
|
|
System.String |
D3D11_SB_OPCODE_GATHER4_PO ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(284,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
130 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_GATHER4_PO_C |
|
128 |
0x00000080 |
-128 |
|
|
System.String |
D3D11_SB_OPCODE_GATHER4_PO_C ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(285,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
131 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_RCP |
|
129 |
0x00000081 |
-127 |
|
|
System.String |
D3D11_SB_OPCODE_RCP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(286,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
132 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_F32TOF16 |
|
130 |
0x00000082 |
-126 |
|
|
System.String |
D3D11_SB_OPCODE_F32TOF16 ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(287,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
133 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_F16TOF32 |
|
131 |
0x00000083 |
-125 |
|
|
System.String |
D3D11_SB_OPCODE_F16TOF32 ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(288,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
134 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_UADDC |
|
132 |
0x00000084 |
-124 |
|
|
System.String |
D3D11_SB_OPCODE_UADDC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(289,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
135 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_USUBB |
|
133 |
0x00000085 |
-123 |
|
|
System.String |
D3D11_SB_OPCODE_USUBB ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(290,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
136 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_COUNTBITS |
|
134 |
0x00000086 |
-122 |
|
|
System.String |
D3D11_SB_OPCODE_COUNTBITS ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(291,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
137 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_FIRSTBIT_HI |
|
135 |
0x00000087 |
-121 |
|
|
System.String |
D3D11_SB_OPCODE_FIRSTBIT_HI ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(292,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
138 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_FIRSTBIT_LO |
|
136 |
0x00000088 |
-120 |
|
|
System.String |
D3D11_SB_OPCODE_FIRSTBIT_LO ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(293,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
139 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_FIRSTBIT_SHI |
|
137 |
0x00000089 |
-119 |
|
|
System.String |
D3D11_SB_OPCODE_FIRSTBIT_SHI ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(294,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
140 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_UBFE |
|
138 |
0x0000008A |
-118 |
|
|
System.String |
D3D11_SB_OPCODE_UBFE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(295,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
141 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IBFE |
|
139 |
0x0000008B |
-117 |
|
|
System.String |
D3D11_SB_OPCODE_IBFE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(296,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
142 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_BFI |
|
140 |
0x0000008C |
-116 |
|
|
System.String |
D3D11_SB_OPCODE_BFI ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(297,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
143 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_BFREV |
|
141 |
0x0000008D |
-115 |
|
|
System.String |
D3D11_SB_OPCODE_BFREV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(298,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
144 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_SWAPC |
|
142 |
0x0000008E |
-114 |
|
|
System.String |
D3D11_SB_OPCODE_SWAPC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(299,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
145 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_STREAM |
|
143 |
0x0000008F |
-113 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_STREAM ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(301,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
146 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_FUNCTION_BODY |
|
144 |
0x00000090 |
-112 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_FUNCTION_BODY ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(302,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
147 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_FUNCTION_TABLE |
|
145 |
0x00000091 |
-111 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_FUNCTION_TABLE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(303,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
148 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_INTERFACE |
|
146 |
0x00000092 |
-110 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_INTERFACE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(304,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
149 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT |
|
147 |
0x00000093 |
-109 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(306,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
150 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT |
|
148 |
0x00000094 |
-108 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(307,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
151 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_TESS_DOMAIN |
|
149 |
0x00000095 |
-107 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_TESS_DOMAIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(308,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
152 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_TESS_PARTITIONING |
|
150 |
0x00000096 |
-106 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_TESS_PARTITIONING ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(309,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
153 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE |
|
151 |
0x00000097 |
-105 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(310,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
154 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_HS_MAX_TESSFACTOR |
|
152 |
0x00000098 |
-104 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_HS_MAX_TESSFACTOR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(311,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
155 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_HS_FORK_PHASE_INSTANCE_COUNT |
|
153 |
0x00000099 |
-103 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_HS_FORK_PHASE_INSTANCE_COUNT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(312,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
156 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_HS_JOIN_PHASE_INSTANCE_COUNT |
|
154 |
0x0000009A |
-102 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_HS_JOIN_PHASE_INSTANCE_COUNT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(313,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
157 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_THREAD_GROUP |
|
155 |
0x0000009B |
-101 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_THREAD_GROUP ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(315,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
158 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_TYPED |
|
156 |
0x0000009C |
-100 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_TYPED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(316,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
159 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_RAW |
|
157 |
0x0000009D |
-99 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_RAW ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(317,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
160 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_STRUCTURED |
|
158 |
0x0000009E |
-98 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_UNORDERED_ACCESS_VIEW_STRUCTURED,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(318,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
161 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_RAW |
|
159 |
0x0000009F |
-97 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_RAW,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(319,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
162 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_STRUCTURED |
|
160 |
0x000000A0 |
-96 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_THREAD_GROUP_SHARED_MEMORY_STRUCTURED,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(320,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
163 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_RESOURCE_RAW |
|
161 |
0x000000A1 |
-95 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_RESOURCE_RAW ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(321,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
164 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_RESOURCE_STRUCTURED |
|
162 |
0x000000A2 |
-94 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_RESOURCE_STRUCTURED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(322,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
165 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_LD_UAV_TYPED |
|
163 |
0x000000A3 |
-93 |
|
|
System.String |
D3D11_SB_OPCODE_LD_UAV_TYPED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(323,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
166 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_STORE_UAV_TYPED |
|
164 |
0x000000A4 |
-92 |
|
|
System.String |
D3D11_SB_OPCODE_STORE_UAV_TYPED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(324,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
167 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_LD_RAW |
|
165 |
0x000000A5 |
-91 |
|
|
System.String |
D3D11_SB_OPCODE_LD_RAW ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(325,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
168 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_STORE_RAW |
|
166 |
0x000000A6 |
-90 |
|
|
System.String |
D3D11_SB_OPCODE_STORE_RAW ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(326,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
169 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_LD_STRUCTURED |
|
167 |
0x000000A7 |
-89 |
|
|
System.String |
D3D11_SB_OPCODE_LD_STRUCTURED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(327,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
170 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_STORE_STRUCTURED |
|
168 |
0x000000A8 |
-88 |
|
|
System.String |
D3D11_SB_OPCODE_STORE_STRUCTURED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(328,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
171 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_AND |
|
169 |
0x000000A9 |
-87 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_AND ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(329,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
172 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_OR |
|
170 |
0x000000AA |
-86 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_OR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(330,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
173 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_XOR |
|
171 |
0x000000AB |
-85 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_XOR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(331,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
174 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_CMP_STORE |
|
172 |
0x000000AC |
-84 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_CMP_STORE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(332,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
175 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_IADD |
|
173 |
0x000000AD |
-83 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_IADD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(333,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
176 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_IMAX |
|
174 |
0x000000AE |
-82 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_IMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(334,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
177 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_IMIN |
|
175 |
0x000000AF |
-81 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_IMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(335,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
178 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_UMAX |
|
176 |
0x000000B0 |
-80 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_UMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(336,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
179 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ATOMIC_UMIN |
|
177 |
0x000000B1 |
-79 |
|
|
System.String |
D3D11_SB_OPCODE_ATOMIC_UMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(337,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
180 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_ALLOC |
|
178 |
0x000000B2 |
-78 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_ALLOC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(338,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
181 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_CONSUME |
|
179 |
0x000000B3 |
-77 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_CONSUME ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(339,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
182 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_IADD |
|
180 |
0x000000B4 |
-76 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_IADD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(340,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
183 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_AND |
|
181 |
0x000000B5 |
-75 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_AND ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(341,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
184 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_OR |
|
182 |
0x000000B6 |
-74 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_OR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(342,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
185 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_XOR |
|
183 |
0x000000B7 |
-73 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_XOR ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(343,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
186 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_EXCH |
|
184 |
0x000000B8 |
-72 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_EXCH ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(344,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
187 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_CMP_EXCH |
|
185 |
0x000000B9 |
-71 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_CMP_EXCH ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(345,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
188 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_IMAX |
|
186 |
0x000000BA |
-70 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_IMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(346,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
189 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_IMIN |
|
187 |
0x000000BB |
-69 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_IMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(347,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
190 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_UMAX |
|
188 |
0x000000BC |
-68 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_UMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(348,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
191 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_IMM_ATOMIC_UMIN |
|
189 |
0x000000BD |
-67 |
|
|
System.String |
D3D11_SB_OPCODE_IMM_ATOMIC_UMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(349,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
192 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_SYNC |
|
190 |
0x000000BE |
-66 |
|
|
System.String |
D3D11_SB_OPCODE_SYNC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(350,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
193 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DADD |
|
191 |
0x000000BF |
-65 |
|
|
System.String |
D3D11_SB_OPCODE_DADD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(352,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
194 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DMAX |
|
192 |
0x000000C0 |
-64 |
|
|
System.String |
D3D11_SB_OPCODE_DMAX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(353,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
195 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DMIN |
|
193 |
0x000000C1 |
-63 |
|
|
System.String |
D3D11_SB_OPCODE_DMIN ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(354,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
196 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DMUL |
|
194 |
0x000000C2 |
-62 |
|
|
System.String |
D3D11_SB_OPCODE_DMUL ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(355,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
197 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DEQ |
|
195 |
0x000000C3 |
-61 |
|
|
System.String |
D3D11_SB_OPCODE_DEQ ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(356,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
198 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DGE |
|
196 |
0x000000C4 |
-60 |
|
|
System.String |
D3D11_SB_OPCODE_DGE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(357,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
199 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DLT |
|
197 |
0x000000C5 |
-59 |
|
|
System.String |
D3D11_SB_OPCODE_DLT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(358,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
200 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DNE |
|
198 |
0x000000C6 |
-58 |
|
|
System.String |
D3D11_SB_OPCODE_DNE ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(359,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
201 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DMOV |
|
199 |
0x000000C7 |
-57 |
|
|
System.String |
D3D11_SB_OPCODE_DMOV ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(360,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
202 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DMOVC |
|
200 |
0x000000C8 |
-56 |
|
|
System.String |
D3D11_SB_OPCODE_DMOVC ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(361,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
203 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DTOF |
|
201 |
0x000000C9 |
-55 |
|
|
System.String |
D3D11_SB_OPCODE_DTOF ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(362,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
204 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_FTOD |
|
202 |
0x000000CA |
-54 |
|
|
System.String |
D3D11_SB_OPCODE_FTOD ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(363,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
205 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_EVAL_SNAPPED |
|
203 |
0x000000CB |
-53 |
|
|
System.String |
D3D11_SB_OPCODE_EVAL_SNAPPED ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(365,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
206 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_EVAL_SAMPLE_INDEX |
|
204 |
0x000000CC |
-52 |
|
|
System.String |
D3D11_SB_OPCODE_EVAL_SAMPLE_INDEX ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(366,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
207 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_EVAL_CENTROID |
|
205 |
0x000000CD |
-51 |
|
|
System.String |
D3D11_SB_OPCODE_EVAL_CENTROID ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(367,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
208 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DCL_GS_INSTANCE_COUNT |
|
206 |
0x000000CE |
-50 |
|
|
System.String |
D3D11_SB_OPCODE_DCL_GS_INSTANCE_COUNT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(369,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
209 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_ABORT |
|
207 |
0x000000CF |
-49 |
|
|
System.String |
D3D11_SB_OPCODE_ABORT ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(371,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
210 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_DEBUG_BREAK |
|
208 |
0x000000D0 |
-48 |
|
|
System.String |
D3D11_SB_OPCODE_DEBUG_BREAK ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(372,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
211 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_SB_OPCODE_RESERVED0 |
|
209 |
0x000000D1 |
-47 |
|
|
System.String |
D3D11_SB_OPCODE_RESERVED0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(377,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
212 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_DDIV |
|
210 |
0x000000D2 |
-46 |
|
|
System.String |
D3D11_1_SB_OPCODE_DDIV,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(379,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
213 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_DFMA |
|
211 |
0x000000D3 |
-45 |
|
|
System.String |
D3D11_1_SB_OPCODE_DFMA,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(380,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
214 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_DRCP |
|
212 |
0x000000D4 |
-44 |
|
|
System.String |
D3D11_1_SB_OPCODE_DRCP,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(381,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
215 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_MSAD |
|
213 |
0x000000D5 |
-43 |
|
|
System.String |
D3D11_1_SB_OPCODE_MSAD,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(383,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
216 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_DTOI |
|
214 |
0x000000D6 |
-42 |
|
|
System.String |
D3D11_1_SB_OPCODE_DTOI,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(385,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
217 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_DTOU |
|
215 |
0x000000D7 |
-41 |
|
|
System.String |
D3D11_1_SB_OPCODE_DTOU,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(386,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
218 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_ITOD |
|
216 |
0x000000D8 |
-40 |
|
|
System.String |
D3D11_1_SB_OPCODE_ITOD,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(387,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
219 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_UTOD |
|
217 |
0x000000D9 |
-39 |
|
|
System.String |
D3D11_1_SB_OPCODE_UTOD,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(388,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
220 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3D11_1_SB_OPCODE_RESERVED0 |
|
218 |
0x000000DA |
-38 |
|
|
System.String |
D3D11_1_SB_OPCODE_RESERVED0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(393,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
221 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_GATHER4_FEEDBACK |
|
219 |
0x000000DB |
-37 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_GATHER4_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(395,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
222 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_GATHER4_C_FEEDBACK |
|
220 |
0x000000DC |
-36 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_GATHER4_C_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(396,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
223 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_GATHER4_PO_FEEDBACK |
|
221 |
0x000000DD |
-35 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_GATHER4_PO_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(397,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
224 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_GATHER4_PO_C_FEEDBACK |
|
222 |
0x000000DE |
-34 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_GATHER4_PO_C_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(398,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
225 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_LD_FEEDBACK |
|
223 |
0x000000DF |
-33 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_LD_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(399,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
226 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_LD_MS_FEEDBACK |
|
224 |
0x000000E0 |
-32 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_LD_MS_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(400,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
227 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_LD_UAV_TYPED_FEEDBACK |
|
225 |
0x000000E1 |
-31 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_LD_UAV_TYPED_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(401,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
228 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_LD_RAW_FEEDBACK |
|
226 |
0x000000E2 |
-30 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_LD_RAW_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(402,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
229 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_LD_STRUCTURED_FEEDBACK |
|
227 |
0x000000E3 |
-29 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_LD_STRUCTURED_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(403,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
230 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_SAMPLE_L_FEEDBACK |
|
228 |
0x000000E4 |
-28 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_SAMPLE_L_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(404,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
231 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_SAMPLE_C_LZ_FEEDBACK |
|
229 |
0x000000E5 |
-27 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_SAMPLE_C_LZ_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(405,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
232 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_SAMPLE_CLAMP_FEEDBACK |
|
230 |
0x000000E6 |
-26 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_SAMPLE_CLAMP_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(407,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
233 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_SAMPLE_B_CLAMP_FEEDBACK |
|
231 |
0x000000E7 |
-25 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_SAMPLE_B_CLAMP_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(408,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
234 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_SAMPLE_D_CLAMP_FEEDBACK |
|
232 |
0x000000E8 |
-24 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_SAMPLE_D_CLAMP_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(409,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
235 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_SAMPLE_C_CLAMP_FEEDBACK |
|
233 |
0x000000E9 |
-23 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_SAMPLE_C_CLAMP_FEEDBACK,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(410,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
236 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_CHECK_ACCESS_FULLY_MAPPED |
|
234 |
0x000000EA |
-22 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_CHECK_ACCESS_FULLY_MAPPED,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(412,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
237 |
8.287189 |
D3D10_SB_OPCODE_TYPE::D3DWDDM1_3_SB_OPCODE_RESERVED0 |
|
235 |
0x000000EB |
-21 |
|
|
System.String |
D3DWDDM1_3_SB_OPCODE_RESERVED0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(417,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|