1 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_IGNORE |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_IGNORE = 0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(450,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
2 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_UNINITIALIZED |
Int32 |
1 |
0x00000001 |
1 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_UNINITIALIZED = 0x1,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(451,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
3 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_RAW |
Int32 |
2 |
0x00000002 |
2 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_RAW = 0x2,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(452,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
4 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_WAR |
Int32 |
4 |
0x00000004 |
4 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_WAR = 0x4,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(453,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
5 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_WAW |
Int32 |
8 |
0x00000008 |
8 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_WAW = 0x8,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(454,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
6 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_ALLOW_SAME |
Int32 |
16 |
0x00000010 |
16 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_ALLOW_SAME = 0x10,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(455,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
7 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY |
Int32 |
32 |
0x00000020 |
32 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY = 0x20,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(456,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
8 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_RAW_ACROSS_THREADGROUPS |
Int32 |
64 |
0x00000040 |
64 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_RAW_ACROSS_THREADGROUPS = 0x40,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(457,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
9 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_WAR_ACROSS_THREADGROUPS |
Int32 |
128 |
0x00000080 |
-128 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_WAR_ACROSS_THREADGROUPS = 0x80,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(458,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
10 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_WAW_ACROSS_THREADGROUPS |
Int32 |
256 |
0x00000100 |
256 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_WAW_ACROSS_THREADGROUPS = 0x100,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(459,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
11 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY_ACROSS_THREADGROUPS |
Int32 |
512 |
0x00000200 |
512 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY_ACROSS_THREADGROUPS = 0x200,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(460,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
12 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_UAV_SPECIFIC_FLAGS |
Int32 |
960 |
0x000003C0 |
960 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_UAV_SPECIFIC_FLAGS = ( ( ( D3D11_SHADER_TRACKING_OPTION_TRACK_RAW_ACROSS_THREADGROUPS | D3D11_SHADER_TRACKING_OPTION_TRACK_WAR_ACROSS_THREADGROUPS ) | D3D11_SHADER_TRACKING_OPTION_TRACK_WAW_ACROSS_THREADGROUPS ) | D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY_ACROSS_THREADGROUPS ) ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(461,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
13 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS |
Int32 |
1006 |
0x000003EE |
1006 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS = ( ( ( ( ( ( ( D3D11_SHADER_TRACKING_OPTION_TRACK_RAW | D3D11_SHADER_TRACKING_OPTION_TRACK_WAR ) | D3D11_SHADER_TRACKING_OPTION_TRACK_WAW ) | D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY ) | D3D11_SHADER_TRACKING_OPTION_TRACK_RAW_ACROSS_THREADGROUPS ) | D3D11_SHADER_TRACKING_OPTION_TRACK_WAR_ACROSS_THREADGROUPS ) | D3D11_SHADER_TRACKING_OPTION_TRACK_WAW_ACROSS_THREADGROUPS ) | D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY_ACROSS_THREADGROUPS ) ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(462,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
14 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS_ALLOWING_SAME |
Int32 |
1022 |
0x000003FE |
1022 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS_ALLOWING_SAME = ( D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS | D3D11_SHADER_TRACKING_OPTION_ALLOW_SAME ) ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(463,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|
15 |
10.98687 |
D3D11_SHADER_TRACKING_OPTIONS::D3D11_SHADER_TRACKING_OPTION_ALL_OPTIONS |
Int32 |
1023 |
0x000003FF |
1023 |
|
|
System.Int32 |
D3D11_SHADER_TRACKING_OPTION_ALL_OPTIONS = ( D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS_ALLOWING_SAME | D3D11_SHADER_TRACKING_OPTION_TRACK_UNINITIALIZED )
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d11sdklayers.h(464,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PC_APP)
|