1 |
12.37317 |
D3D12_SAMPLER_FEEDBACK_TIER::D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = 0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d12.h(2510,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
|
2 |
12.37317 |
D3D12_SAMPLER_FEEDBACK_TIER::D3D12_SAMPLER_FEEDBACK_TIER_0_9 |
Int32 |
90 |
0x0000005A |
90 |
|
|
System.Int32 |
D3D12_SAMPLER_FEEDBACK_TIER_0_9 = 90,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d12.h(2511,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
|
3 |
12.37317 |
D3D12_SAMPLER_FEEDBACK_TIER::D3D12_SAMPLER_FEEDBACK_TIER_1_0 |
Int32 |
100 |
0x00000064 |
100 |
|
|
System.Int32 |
D3D12_SAMPLER_FEEDBACK_TIER_1_0 = 100
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3d12.h(2512,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
|