How does it work?

MagNumDB is a database that contains about 350,000 items. These items are constants, names, values all extracted from more than 6,000 header files (.h, .hxx, .hpp, .idl, etc.) provided by standard Windows and Visual Studio SDKs and WDKs.

Some values have been extracted from the very special uuid.lib file that contains the value of thousands of guids and property keys, not present anywhere else in header files. This can explain some duplicates (because names in uuid.lib are not always exactly the same as names in .h parsed files...).

It also contains around 36,0000 undocumented guids that we found ... meeeeep ...

 "C2P5"

To build this database, we have tried many existing parsers, things like CLANG or other fine tools, but they just don't suit our needs. They can't handle thousands of files that don't compile together, they can't handle some specific (or just very old) Microsoft constructs or annotations, they don't remember the stack of #define directives that led to a definition, they only give you a final AST, not a partial one, etc.

So, in the end, we have written a C/C++ parser named C2P5 (for C/CPP/PreProcessor/Parser), tailored specifically for computing constants. C2P5 is capable of preprocessing, parsing and partially evaluating all header files as if they were included in a one big virtual project (that of course, does not compile) on a 32G RAM machine. It currently supports the following preprocessor and C/C++ constructs:

  • #define preprocessor that define constants
  • #define preprocessor that define expression to compute constants
  • C and C++ constants, strings and enum definitions, and some level of pointerness
  • Special GUID constructs like DECLSPEC_UUID, DEFINE_GUIDSTRUCT, MIDL_INTERFACE, you name it
  • PROPERTYKEY constructs
  • Some IDL constructs
  • Etc.

The parser remembers dynamic preprocessor definitions (#if, #ifdef, etc.) that are conditions for constants definitions and expression computation. All parsed items are saved in the database, as well as the associated conditions. There may be more than one item corresponding to a given name, if there are differences in their associated conditions stack.

C2P5 supports the following types of constants, regardless of the way they are defined in source files:

  • integer, signed or unsigned, from 8-bit to 128-bit
  • floating point number, single (32-bit) or double (64-bit)
  • globally unique identifier, or guid, uuid, CLSID, IID, etc.
  • string, in narrow, wide, or utf-8/16/32 formats
  • character, in narrow, wide, or utf-8/16/32 formats
  • pointer, a constant cast as a pointer
  • property key, or PROPERTYKEY, or PKEY, a combination of a guid (fmtid) and a 32-bit integer (id).

 Powered by

C2P5 and this MagNumDB web site are written in C# and use a Lucene database as a full-text search engine. C2P5 uses a custom ANTLR4cs C grammar for expression parsing, not for preprocessor parsing.

 

 Frequently Asked Questions

  • Q: Can I run custom queries?
    A: Yes. You can use Lucene's query syntax. Note the Database is case insensitive. Check out the list of columns with their corresponding database column names:

    • Index: the item's index.
    • Name: the item's name, or title. For enum values, it's prefixed with the enum's name.
      Corresponding database field: title.
    • Type: the item's type, expressed in a specific, universal system.
      Corresponding database's field: valuetype, but use the value of the Storage type column for queries on items type.
    • Value: the item's value. For string values, it's displayed as is w/o quotes nor escaping.
      Corresponding database field: value. There is also a typedvalue field that can contain database's Int32, Int64, Float, Double or String typed values.
    • Hex Value: the item's hexadecimal value, only valid for integer types.
      There is no corresponding database field.
    • Signed Value: the item's signed value, only valid for integer and double types. Useful when you found a unsigned number and want to get the corresponding signed value (uint -> int for example).
      There is no corresponding database field.
    • Source lines(s): the source lines from which the item was extracted. Comments and characters such as TAB, CR are preserved.
      Corresponding database field: source.
    • File path: the file path from which the item was extracted, terminated by the line index.
      Corresponding database field: filepath. There are also directory and filename fields. filename is useful to query for values in a given file.
    • Score: Database's score value. Items are returned sorted by score.
    • Guid formats: a utility columns that proposes all possible guid formats. Only valid for guid types.
      There is no corresponding database field
    • Char type: the character encoding (narrow, wide, etc.). Only valid for char and string values.
      Corresponding database field: chartype.
    • Storage type: the exact storage type in the database. Only used for specific queries.
      Corresponding database field: valuetype.
    • Conditions: the list of preprocessor conditions for a given item. If a condition is surrounded with a REVERSE function, it means the reverse condition of what's surrounded was the condition.
      Corresponding database field: conditions. There may be multiple conditions fields for one item.

    Some important points to note:

    • If you search for a negative number (like error codes expressed using signed integers), you can surround the search with double quotes, for example searching for "-2147009290" is equivalent to searching for 0x80073CF6, 80073CF6 (or even 3CF6 in this specific case). If you don't surround negative numbers with double quotes, the system will search for signed and unsigned corresponding values.
    • The full-text search uses items' name, value, hex value, guid formats, source lines, etc. so refine your search if you get back too many items.
    • You can search for guid binary values using just a part of their full definition. For example, if you search for '79eac9c5', it will get you 3 guid entries
    • Leading wild card search (*whatever) is allowed, but it may slow down the search significantly.

    Here are some example or custom queries:

    title:wm_user returns the WM_USER Windows message item, not all items that reference the WM_USER token.

    title:wm_u* returns all items (Windows messages probably) whose name starts with WM_U*.

    value:1024 AND title:wm_* returns all items (Windows messages probably) whose name starts with WM_U* and value is 1024. Note AND must be UPPERCASE for database to understand it as an AND operator.

    value:"00000002-0000-0000-C000-000000000046" returns the IMalloc IID guid value.

  • Q: I always get back 400 items at most. Why?
    A: The MagNumDb site currently limits the number of returned items to this value by design. This should be enough for most real search scenarios (like enums with a big list of values).

  • Q: Some values are empty. Why?
    A: The expression evaluator cannot always compute the final value, because it sometimes require contextual information (custom defines, compiler architecture, etc.) that the parser doesn't have at parsing time. You can enable the Source line(s) column to check what's the corresponding source and try to work it out by yourself. The origin file path and line number is also included.

  • Q: Can I get all values for a given enum?
    A: Sure. For example, __VSHPROPID is the name of an enum, and a query like this: parent:__VSHPROPID will get all the enum's values (66 entries).

  • Q: I sometimes get back items whose name starts with "__magnumdb__enum_". Why?
    A: C allows unnamed enums. The MagNumDb parser just gives them a name, using the defining file name and a counter.

  • Q: I sometimes get back the same item/name twice or more with different values. For example:  TARGET_IS_NT60_OR_LATER. Why?
    A: This can be the case with defines. Their value may be different if they were surrounded by # directives (#if, #else, etc.) in the original source code. You can enable the Condition(s) column to check what are the corresponding conditions for a given item.
    Note: if a condition is surrounded with a funny REVERSE function token, it means the reverse condition of what's surrounded.

 Database Metrics

  • Last update date: Thursday August 29, 2019
  • Items count: 350276
  • Parsed files count: 7563
  • Windows SDK version: 10.0.18362.0
  • NetFx SDK version: 4.8
  • MSVC Tools version: 14.22.27905

 

 Contact

We welcome feedback.
Seen anything missing? A bug? A wrong value? Do you have any suggestion for improvements? Do you have an idea for a cool new feature?

Please contact us here

 About MagNumDB

MagNumDB  2017-2019 Simon Mourier V1.3.1. All rights reserved.

Profile for Simon Mourier at Stack Overflow, Q&A for professional and enthusiast programmers


All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only.

All values, names, source code fragments displayed here have been extracted from files that are property of their respective owners.

THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND OTHER THAN AS SPECIFICALLY SET FORTH IN THE LICENSE AGREEMENT, INCLUDING WITHOUT LIMITATION WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Index Score Name Type Value Hex value Signed value Guid formats Char type Storage type Source line(s) File path Condition(s)
Index Score Name Type Value Hex value Signed value Guid formats Char type Storage type Source line(s) File path Condition(s)
1 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZENABLE Int32 7 0x00000007 7 System.Int32
D3DDDIRS_ZENABLE                    = 7,    /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */
    D3DDDIRS_ZENABLE                    = 7,    /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(76,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
2 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FILLMODE Int32 8 0x00000008 8 System.Int32
D3DDDIRS_FILLMODE                   = 8,    /* D3DFILLMODE */
    D3DDDIRS_FILLMODE                   = 8,    /* D3DFILLMODE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(77,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
3 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SHADEMODE Int32 9 0x00000009 9 System.Int32
D3DDDIRS_SHADEMODE                  = 9,    /* D3DSHADEMODE */
    D3DDDIRS_SHADEMODE                  = 9,    /* D3DSHADEMODE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(78,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
4 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_LINEPATTERN Int32 10 0x0000000A 10 System.Int32
D3DDDIRS_LINEPATTERN                = 10,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(79,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
5 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZWRITEENABLE Int32 14 0x0000000E 14 System.Int32
D3DDDIRS_ZWRITEENABLE               = 14,   /* TRUE to enable z writes */
    D3DDDIRS_ZWRITEENABLE               = 14,   /* TRUE to enable z writes */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(80,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
6 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHATESTENABLE Int32 15 0x0000000F 15 System.Int32
D3DDDIRS_ALPHATESTENABLE            = 15,   /* TRUE to enable alpha tests */
    D3DDDIRS_ALPHATESTENABLE            = 15,   /* TRUE to enable alpha tests */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(81,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
7 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_LASTPIXEL Int32 16 0x00000010 16 System.Int32
D3DDDIRS_LASTPIXEL                  = 16,   /* TRUE for last-pixel on lines */
    D3DDDIRS_LASTPIXEL                  = 16,   /* TRUE for last-pixel on lines */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(82,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
8 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SRCBLEND Int32 19 0x00000013 19 System.Int32
D3DDDIRS_SRCBLEND                   = 19,   /* D3DBLEND */
    D3DDDIRS_SRCBLEND                   = 19,   /* D3DBLEND */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(83,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
9 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DESTBLEND Int32 20 0x00000014 20 System.Int32
D3DDDIRS_DESTBLEND                  = 20,   /* D3DBLEND */
    D3DDDIRS_DESTBLEND                  = 20,   /* D3DBLEND */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(84,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
10 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CULLMODE Int32 22 0x00000016 22 System.Int32
D3DDDIRS_CULLMODE                   = 22,   /* D3DCULL */
    D3DDDIRS_CULLMODE                   = 22,   /* D3DCULL */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(85,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
11 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZFUNC Int32 23 0x00000017 23 System.Int32
D3DDDIRS_ZFUNC                      = 23,   /* D3DCMPFUNC */
    D3DDDIRS_ZFUNC                      = 23,   /* D3DCMPFUNC */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(86,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
12 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHAREF Int32 24 0x00000018 24 System.Int32
D3DDDIRS_ALPHAREF                   = 24,   /* D3DFIXED */
    D3DDDIRS_ALPHAREF                   = 24,   /* D3DFIXED */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(87,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
13 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHAFUNC Int32 25 0x00000019 25 System.Int32
D3DDDIRS_ALPHAFUNC                  = 25,   /* D3DCMPFUNC */
    D3DDDIRS_ALPHAFUNC                  = 25,   /* D3DCMPFUNC */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(88,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
14 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DITHERENABLE Int32 26 0x0000001A 26 System.Int32
D3DDDIRS_DITHERENABLE               = 26,   /* TRUE to enable dithering */
    D3DDDIRS_DITHERENABLE               = 26,   /* TRUE to enable dithering */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(89,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
15 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHABLENDENABLE Int32 27 0x0000001B 27 System.Int32
D3DDDIRS_ALPHABLENDENABLE           = 27,   /* TRUE to enable alpha blending */
    D3DDDIRS_ALPHABLENDENABLE           = 27,   /* TRUE to enable alpha blending */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(90,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
16 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGENABLE Int32 28 0x0000001C 28 System.Int32
D3DDDIRS_FOGENABLE                  = 28,   /* TRUE to enable fog blending */
    D3DDDIRS_FOGENABLE                  = 28,   /* TRUE to enable fog blending */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(91,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
17 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SPECULARENABLE Int32 29 0x0000001D 29 System.Int32
D3DDDIRS_SPECULARENABLE             = 29,   /* TRUE to enable specular */
    D3DDDIRS_SPECULARENABLE             = 29,   /* TRUE to enable specular */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(92,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
18 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZVISIBLE Int32 30 0x0000001E 30 System.Int32
D3DDDIRS_ZVISIBLE                   = 30,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(93,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
19 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGCOLOR Int32 34 0x00000022 34 System.Int32
D3DDDIRS_FOGCOLOR                   = 34,   /* D3DCOLOR */
    D3DDDIRS_FOGCOLOR                   = 34,   /* D3DCOLOR */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(94,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
20 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGTABLEMODE Int32 35 0x00000023 35 System.Int32
D3DDDIRS_FOGTABLEMODE               = 35,   /* D3DFOGMODE */
    D3DDDIRS_FOGTABLEMODE               = 35,   /* D3DFOGMODE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(95,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
21 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGSTART Int32 36 0x00000024 36 System.Int32
D3DDDIRS_FOGSTART                   = 36,   /* Fog start (for both vertex and pixel fog) */
    D3DDDIRS_FOGSTART                   = 36,   /* Fog start (for both vertex and pixel fog) */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(96,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
22 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGEND Int32 37 0x00000025 37 System.Int32
D3DDDIRS_FOGEND                     = 37,   /* Fog end      */
    D3DDDIRS_FOGEND                     = 37,   /* Fog end      */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(97,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
23 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGDENSITY Int32 38 0x00000026 38 System.Int32
D3DDDIRS_FOGDENSITY                 = 38,   /* Fog density  */
    D3DDDIRS_FOGDENSITY                 = 38,   /* Fog density  */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(98,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
24 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_EDGEANTIALIAS Int32 40 0x00000028 40 System.Int32
D3DDDIRS_EDGEANTIALIAS              = 40,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(99,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
25 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORKEYENABLE Int32 41 0x00000029 41 System.Int32
D3DDDIRS_COLORKEYENABLE             = 41,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(100,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
26 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_OLDALPHABLENDENABLE Int32 42 0x0000002A 42 System.Int32
D3DDDIRS_OLDALPHABLENDENABLE        = 42,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(101,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
27 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZBIAS Int32 47 0x0000002F 47 System.Int32
D3DDDIRS_ZBIAS                      = 47,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(102,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
28 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_RANGEFOGENABLE Int32 48 0x00000030 48 System.Int32
D3DDDIRS_RANGEFOGENABLE             = 48,   /* Enables range-based fog */
    D3DDDIRS_RANGEFOGENABLE             = 48,   /* Enables range-based fog */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(103,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
29 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_TRANSLUCENTSORTINDEPENDENT Int32 51 0x00000033 51 System.Int32
D3DDDIRS_TRANSLUCENTSORTINDEPENDENT = 51,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(104,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
30 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILENABLE Int32 52 0x00000034 52 System.Int32
D3DDDIRS_STENCILENABLE              = 52,   /* BOOL enable/disable stenciling */
    D3DDDIRS_STENCILENABLE              = 52,   /* BOOL enable/disable stenciling */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(105,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
31 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILFAIL Int32 53 0x00000035 53 System.Int32
D3DDDIRS_STENCILFAIL                = 53,   /* D3DSTENCILOP to do if stencil test fails */
    D3DDDIRS_STENCILFAIL                = 53,   /* D3DSTENCILOP to do if stencil test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(106,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
32 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILZFAIL Int32 54 0x00000036 54 System.Int32
D3DDDIRS_STENCILZFAIL               = 54,   /* D3DSTENCILOP to do if stencil test passes and Z test fails */
    D3DDDIRS_STENCILZFAIL               = 54,   /* D3DSTENCILOP to do if stencil test passes and Z test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(107,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
33 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILPASS Int32 55 0x00000037 55 System.Int32
D3DDDIRS_STENCILPASS                = 55,   /* D3DSTENCILOP to do if both stencil and Z tests pass */
    D3DDDIRS_STENCILPASS                = 55,   /* D3DSTENCILOP to do if both stencil and Z tests pass */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(108,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
34 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILFUNC Int32 56 0x00000038 56 System.Int32
D3DDDIRS_STENCILFUNC                = 56,   /* D3DCMPFUNC fn.  Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
    D3DDDIRS_STENCILFUNC                = 56,   /* D3DCMPFUNC fn.  Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(109,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
35 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILREF Int32 57 0x00000039 57 System.Int32
D3DDDIRS_STENCILREF                 = 57,   /* Reference value used in stencil test */
    D3DDDIRS_STENCILREF                 = 57,   /* Reference value used in stencil test */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(110,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
36 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILMASK Int32 58 0x0000003A 58 System.Int32
D3DDDIRS_STENCILMASK                = 58,   /* Mask value used in stencil test */
    D3DDDIRS_STENCILMASK                = 58,   /* Mask value used in stencil test */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(111,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
37 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILWRITEMASK Int32 59 0x0000003B 59 System.Int32
D3DDDIRS_STENCILWRITEMASK           = 59,   /* Write mask applied to values written to stencil buffer */
    D3DDDIRS_STENCILWRITEMASK           = 59,   /* Write mask applied to values written to stencil buffer */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(112,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
38 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_TEXTUREFACTOR Int32 60 0x0000003C 60 System.Int32
D3DDDIRS_TEXTUREFACTOR              = 60,   /* D3DCOLOR used for multi-texture blend */
    D3DDDIRS_TEXTUREFACTOR              = 60,   /* D3DCOLOR used for multi-texture blend */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(113,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
39 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SCENECAPTURE Int32 62 0x0000003E 62 System.Int32
D3DDDIRS_SCENECAPTURE               = 62,   // DDI only to replace SceneCapture
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(114,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
40 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN00 Int32 64 0x00000040 64 System.Int32
D3DDDIRS_STIPPLEPATTERN00           = 64,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(115,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
41 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN01 Int32 65 0x00000041 65 System.Int32
D3DDDIRS_STIPPLEPATTERN01           = 65,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(116,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
42 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN02 Int32 66 0x00000042 66 System.Int32
D3DDDIRS_STIPPLEPATTERN02           = 66,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(117,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
43 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN03 Int32 67 0x00000043 67 System.Int32
D3DDDIRS_STIPPLEPATTERN03           = 67,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(118,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
44 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN04 Int32 68 0x00000044 68 System.Int32
D3DDDIRS_STIPPLEPATTERN04           = 68,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(119,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
45 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN05 Int32 69 0x00000045 69 System.Int32
D3DDDIRS_STIPPLEPATTERN05           = 69,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(120,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
46 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN06 Int32 70 0x00000046 70 System.Int32
D3DDDIRS_STIPPLEPATTERN06           = 70,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(121,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
47 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN07 Int32 71 0x00000047 71 System.Int32
D3DDDIRS_STIPPLEPATTERN07           = 71,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(122,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
48 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN08 Int32 72 0x00000048 72 System.Int32
D3DDDIRS_STIPPLEPATTERN08           = 72,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(123,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
49 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN09 Int32 73 0x00000049 73 System.Int32
D3DDDIRS_STIPPLEPATTERN09           = 73,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(124,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
50 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN10 Int32 74 0x0000004A 74 System.Int32
D3DDDIRS_STIPPLEPATTERN10           = 74,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(125,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
51 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN11 Int32 75 0x0000004B 75 System.Int32
D3DDDIRS_STIPPLEPATTERN11           = 75,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(126,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
52 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN12 Int32 76 0x0000004C 76 System.Int32
D3DDDIRS_STIPPLEPATTERN12           = 76,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(127,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
53 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN13 Int32 77 0x0000004D 77 System.Int32
D3DDDIRS_STIPPLEPATTERN13           = 77,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(128,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
54 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN14 Int32 78 0x0000004E 78 System.Int32
D3DDDIRS_STIPPLEPATTERN14           = 78,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(129,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
55 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN15 Int32 79 0x0000004F 79 System.Int32
D3DDDIRS_STIPPLEPATTERN15           = 79,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(130,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
56 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN16 Int32 80 0x00000050 80 System.Int32
D3DDDIRS_STIPPLEPATTERN16           = 80,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(131,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
57 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN17 Int32 81 0x00000051 81 System.Int32
D3DDDIRS_STIPPLEPATTERN17           = 81,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(132,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
58 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN18 Int32 82 0x00000052 82 System.Int32
D3DDDIRS_STIPPLEPATTERN18           = 82,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(133,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
59 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN19 Int32 83 0x00000053 83 System.Int32
D3DDDIRS_STIPPLEPATTERN19           = 83,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(134,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
60 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN20 Int32 84 0x00000054 84 System.Int32
D3DDDIRS_STIPPLEPATTERN20           = 84,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(135,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
61 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN21 Int32 85 0x00000055 85 System.Int32
D3DDDIRS_STIPPLEPATTERN21           = 85,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(136,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
62 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN22 Int32 86 0x00000056 86 System.Int32
D3DDDIRS_STIPPLEPATTERN22           = 86,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(137,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
63 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN23 Int32 87 0x00000057 87 System.Int32
D3DDDIRS_STIPPLEPATTERN23           = 87,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(138,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
64 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN24 Int32 88 0x00000058 88 System.Int32
D3DDDIRS_STIPPLEPATTERN24           = 88,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(139,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
65 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN25 Int32 89 0x00000059 89 System.Int32
D3DDDIRS_STIPPLEPATTERN25           = 89,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(140,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
66 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN26 Int32 90 0x0000005A 90 System.Int32
D3DDDIRS_STIPPLEPATTERN26           = 90,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(141,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
67 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN27 Int32 91 0x0000005B 91 System.Int32
D3DDDIRS_STIPPLEPATTERN27           = 91,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(142,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
68 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN28 Int32 92 0x0000005C 92 System.Int32
D3DDDIRS_STIPPLEPATTERN28           = 92,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(143,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
69 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN29 Int32 93 0x0000005D 93 System.Int32
D3DDDIRS_STIPPLEPATTERN29           = 93,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(144,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
70 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN30 Int32 94 0x0000005E 94 System.Int32
D3DDDIRS_STIPPLEPATTERN30           = 94,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(145,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
71 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN31 Int32 95 0x0000005F 95 System.Int32
D3DDDIRS_STIPPLEPATTERN31           = 95,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(146,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
72 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP0 Int32 128 0x00000080 -128 System.Int32
D3DDDIRS_WRAP0                      = 128,  /* wrap for 1st texture coord. set */
    D3DDDIRS_WRAP0                      = 128,  /* wrap for 1st texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(147,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
73 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP1 Int32 129 0x00000081 -127 System.Int32
D3DDDIRS_WRAP1                      = 129,  /* wrap for 2nd texture coord. set */
    D3DDDIRS_WRAP1                      = 129,  /* wrap for 2nd texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(148,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
74 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP2 Int32 130 0x00000082 -126 System.Int32
D3DDDIRS_WRAP2                      = 130,  /* wrap for 3rd texture coord. set */
    D3DDDIRS_WRAP2                      = 130,  /* wrap for 3rd texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(149,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
75 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP3 Int32 131 0x00000083 -125 System.Int32
D3DDDIRS_WRAP3                      = 131,  /* wrap for 4th texture coord. set */
    D3DDDIRS_WRAP3                      = 131,  /* wrap for 4th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(150,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
76 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP4 Int32 132 0x00000084 -124 System.Int32
D3DDDIRS_WRAP4                      = 132,  /* wrap for 5th texture coord. set */
    D3DDDIRS_WRAP4                      = 132,  /* wrap for 5th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(151,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
77 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP5 Int32 133 0x00000085 -123 System.Int32
D3DDDIRS_WRAP5                      = 133,  /* wrap for 6th texture coord. set */
    D3DDDIRS_WRAP5                      = 133,  /* wrap for 6th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(152,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
78 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP6 Int32 134 0x00000086 -122 System.Int32
D3DDDIRS_WRAP6                      = 134,  /* wrap for 7th texture coord. set */
    D3DDDIRS_WRAP6                      = 134,  /* wrap for 7th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(153,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
79 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP7 Int32 135 0x00000087 -121 System.Int32
D3DDDIRS_WRAP7                      = 135,  /* wrap for 8th texture coord. set */
    D3DDDIRS_WRAP7                      = 135,  /* wrap for 8th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(154,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
80 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CLIPPING Int32 136 0x00000088 -120 System.Int32
D3DDDIRS_CLIPPING                   = 136,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(155,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
81 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_LIGHTING Int32 137 0x00000089 -119 System.Int32
D3DDDIRS_LIGHTING                   = 137,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(156,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
82 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_AMBIENT Int32 139 0x0000008B -117 System.Int32
D3DDDIRS_AMBIENT                    = 139,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(157,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
83 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGVERTEXMODE Int32 140 0x0000008C -116 System.Int32
D3DDDIRS_FOGVERTEXMODE              = 140,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(158,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
84 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORVERTEX Int32 141 0x0000008D -115 System.Int32
D3DDDIRS_COLORVERTEX                = 141,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(159,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
85 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_LOCALVIEWER Int32 142 0x0000008E -114 System.Int32
D3DDDIRS_LOCALVIEWER                = 142,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(160,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
86 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_NORMALIZENORMALS Int32 143 0x0000008F -113 System.Int32
D3DDDIRS_NORMALIZENORMALS           = 143,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(161,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
87 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORKEYBLENDENABLE Int32 144 0x00000090 -112 System.Int32
D3DDDIRS_COLORKEYBLENDENABLE        = 144,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(162,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
88 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DIFFUSEMATERIALSOURCE Int32 145 0x00000091 -111 System.Int32
D3DDDIRS_DIFFUSEMATERIALSOURCE      = 145,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(163,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
89 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SPECULARMATERIALSOURCE Int32 146 0x00000092 -110 System.Int32
D3DDDIRS_SPECULARMATERIALSOURCE     = 146,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(164,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
90 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_AMBIENTMATERIALSOURCE Int32 147 0x00000093 -109 System.Int32
D3DDDIRS_AMBIENTMATERIALSOURCE      = 147,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(165,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
91 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_EMISSIVEMATERIALSOURCE Int32 148 0x00000094 -108 System.Int32
D3DDDIRS_EMISSIVEMATERIALSOURCE     = 148,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(166,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
92 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_VERTEXBLEND Int32 151 0x00000097 -105 System.Int32
D3DDDIRS_VERTEXBLEND                = 151,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(167,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
93 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CLIPPLANEENABLE Int32 152 0x00000098 -104 System.Int32
D3DDDIRS_CLIPPLANEENABLE            = 152,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(168,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
94 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SOFTWAREVERTEXPROCESSING Int32 153 0x00000099 -103 System.Int32
D3DDDIRS_SOFTWAREVERTEXPROCESSING   = 153,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(169,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
95 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSIZE Int32 154 0x0000009A -102 System.Int32
D3DDDIRS_POINTSIZE                  = 154,   /* float point size */
    D3DDDIRS_POINTSIZE                  = 154,   /* float point size */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(170,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
96 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSIZE_MIN Int32 155 0x0000009B -101 System.Int32
D3DDDIRS_POINTSIZE_MIN              = 155,   /* float point size min threshold */
    D3DDDIRS_POINTSIZE_MIN              = 155,   /* float point size min threshold */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(171,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
97 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSPRITEENABLE Int32 156 0x0000009C -100 System.Int32
D3DDDIRS_POINTSPRITEENABLE          = 156,   /* BOOL point texture coord control */
    D3DDDIRS_POINTSPRITEENABLE          = 156,   /* BOOL point texture coord control */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(172,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
98 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALEENABLE Int32 157 0x0000009D -99 System.Int32
D3DDDIRS_POINTSCALEENABLE           = 157,   /* BOOL point size scale enable */
    D3DDDIRS_POINTSCALEENABLE           = 157,   /* BOOL point size scale enable */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(173,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
99 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALE_A Int32 158 0x0000009E -98 System.Int32
D3DDDIRS_POINTSCALE_A               = 158,   /* float point attenuation A value */
    D3DDDIRS_POINTSCALE_A               = 158,   /* float point attenuation A value */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(174,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
100 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALE_B Int32 159 0x0000009F -97 System.Int32
D3DDDIRS_POINTSCALE_B               = 159,   /* float point attenuation B value */
    D3DDDIRS_POINTSCALE_B               = 159,   /* float point attenuation B value */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(175,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
101 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALE_C Int32 160 0x000000A0 -96 System.Int32
D3DDDIRS_POINTSCALE_C               = 160,   /* float point attenuation C value */
    D3DDDIRS_POINTSCALE_C               = 160,   /* float point attenuation C value */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(176,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
102 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_MULTISAMPLEANTIALIAS Int32 161 0x000000A1 -95 System.Int32
D3DDDIRS_MULTISAMPLEANTIALIAS       = 161,  // BOOL - set to do FSAA with multisample buffer
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(177,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
103 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_MULTISAMPLEMASK Int32 162 0x000000A2 -94 System.Int32
D3DDDIRS_MULTISAMPLEMASK            = 162,  // DWORD - per-sample enable/disable
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(178,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
104 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_PATCHEDGESTYLE Int32 163 0x000000A3 -93 System.Int32
D3DDDIRS_PATCHEDGESTYLE             = 163,  // Sets whether patch edges will use float style tessellation
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(179,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
105 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_PATCHSEGMENTS Int32 164 0x000000A4 -92 System.Int32
D3DDDIRS_PATCHSEGMENTS              = 164,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(180,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
106 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DEBUGMONITORTOKEN Int32 165 0x000000A5 -91 System.Int32
D3DDDIRS_DEBUGMONITORTOKEN          = 165,  // DEBUG ONLY - token to debug monitor
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(181,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
107 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSIZE_MAX Int32 166 0x000000A6 -90 System.Int32
D3DDDIRS_POINTSIZE_MAX              = 166,   /* float point size max threshold */
    D3DDDIRS_POINTSIZE_MAX              = 166,   /* float point size max threshold */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(182,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
108 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_INDEXEDVERTEXBLENDENABLE Int32 167 0x000000A7 -89 System.Int32
D3DDDIRS_INDEXEDVERTEXBLENDENABLE   = 167,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(183,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
109 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE Int32 168 0x000000A8 -88 System.Int32
D3DDDIRS_COLORWRITEENABLE           = 168,  // per-channel write enable
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(184,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
110 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DELETERTPATCH Int32 169 0x000000A9 -87 System.Int32
D3DDDIRS_DELETERTPATCH              = 169,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(185,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
111 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_TWEENFACTOR Int32 170 0x000000AA -86 System.Int32
D3DDDIRS_TWEENFACTOR                = 170,   // float tween factor
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(186,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
112 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_BLENDOP Int32 171 0x000000AB -85 System.Int32
D3DDDIRS_BLENDOP                    = 171,   // D3DBLENDOP setting
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(187,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
113 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_POSITIONDEGREE Int32 172 0x000000AC -84 System.Int32
D3DDDIRS_POSITIONDEGREE             = 172,   // NPatch position interpolation degree. D3DDEGREE_LINEAR or D3DDEGREE_CUBIC (default)
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(188,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
114 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_NORMALDEGREE Int32 173 0x000000AD -83 System.Int32
D3DDDIRS_NORMALDEGREE               = 173,   // NPatch normal interpolation degree. D3DDEGREE_LINEAR (default) or D3DDEGREE_QUADRATIC
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(189,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
115 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SCISSORTESTENABLE Int32 174 0x000000AE -82 System.Int32
D3DDDIRS_SCISSORTESTENABLE          = 174,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(190,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
116 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SLOPESCALEDEPTHBIAS Int32 175 0x000000AF -81 System.Int32
D3DDDIRS_SLOPESCALEDEPTHBIAS        = 175,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(191,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
117 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ANTIALIASEDLINEENABLE Int32 176 0x000000B0 -80 System.Int32
D3DDDIRS_ANTIALIASEDLINEENABLE      = 176,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(192,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
118 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_MINTESSELLATIONLEVEL Int32 178 0x000000B2 -78 System.Int32
D3DDDIRS_MINTESSELLATIONLEVEL       = 178,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(193,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
119 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_MAXTESSELLATIONLEVEL Int32 179 0x000000B3 -77 System.Int32
D3DDDIRS_MAXTESSELLATIONLEVEL       = 179,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(194,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
120 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_X Int32 180 0x000000B4 -76 System.Int32
D3DDDIRS_ADAPTIVETESS_X             = 180,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(195,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
121 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_Y Int32 181 0x000000B5 -75 System.Int32
D3DDDIRS_ADAPTIVETESS_Y             = 181,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(196,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
122 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_Z Int32 182 0x000000B6 -74 System.Int32
D3DDDIRS_ADAPTIVETESS_Z             = 182,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(197,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
123 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_W Int32 183 0x000000B7 -73 System.Int32
D3DDDIRS_ADAPTIVETESS_W             = 183,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(198,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
124 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_ENABLEADAPTIVETESSELLATION Int32 184 0x000000B8 -72 System.Int32
D3DDDIRS_ENABLEADAPTIVETESSELLATION = 184,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(199,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
125 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_TWOSIDEDSTENCILMODE Int32 185 0x000000B9 -71 System.Int32
D3DDDIRS_TWOSIDEDSTENCILMODE        = 185,   /* BOOL enable/disable 2 sided stenciling */
    D3DDDIRS_TWOSIDEDSTENCILMODE        = 185,   /* BOOL enable/disable 2 sided stenciling */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(200,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
126 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILFAIL Int32 186 0x000000BA -70 System.Int32
D3DDDIRS_CCW_STENCILFAIL            = 186,   /* D3DSTENCILOP to do if ccw stencil test fails */
    D3DDDIRS_CCW_STENCILFAIL            = 186,   /* D3DSTENCILOP to do if ccw stencil test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(201,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
127 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILZFAIL Int32 187 0x000000BB -69 System.Int32
D3DDDIRS_CCW_STENCILZFAIL           = 187,   /* D3DSTENCILOP to do if ccw stencil test passes and Z test fails */
    D3DDDIRS_CCW_STENCILZFAIL           = 187,   /* D3DSTENCILOP to do if ccw stencil test passes and Z test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(202,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
128 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILPASS Int32 188 0x000000BC -68 System.Int32
D3DDDIRS_CCW_STENCILPASS            = 188,   /* D3DSTENCILOP to do if both ccw stencil and Z tests pass */
    D3DDDIRS_CCW_STENCILPASS            = 188,   /* D3DSTENCILOP to do if both ccw stencil and Z tests pass */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(203,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
129 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILFUNC Int32 189 0x000000BD -67 System.Int32
D3DDDIRS_CCW_STENCILFUNC            = 189,   /* D3DCMPFUNC fn.  ccw Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
    D3DDDIRS_CCW_STENCILFUNC            = 189,   /* D3DCMPFUNC fn.  ccw Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(204,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
130 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE1 Int32 190 0x000000BE -66 System.Int32
D3DDDIRS_COLORWRITEENABLE1          = 190,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
    D3DDDIRS_COLORWRITEENABLE1          = 190,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(205,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
131 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE2 Int32 191 0x000000BF -65 System.Int32
D3DDDIRS_COLORWRITEENABLE2          = 191,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
    D3DDDIRS_COLORWRITEENABLE2          = 191,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(206,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
132 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE3 Int32 192 0x000000C0 -64 System.Int32
D3DDDIRS_COLORWRITEENABLE3          = 192,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
    D3DDDIRS_COLORWRITEENABLE3          = 192,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(207,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
133 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_BLENDFACTOR Int32 193 0x000000C1 -63 System.Int32
D3DDDIRS_BLENDFACTOR                = 193,   /* D3DCOLOR used for a constant blend factor during alpha blending for devices that support D3DPBLENDCAPS_BLENDFACTOR */
    D3DDDIRS_BLENDFACTOR                = 193,   /* D3DCOLOR used for a constant blend factor during alpha blending for devices that support D3DPBLENDCAPS_BLENDFACTOR */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(208,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
134 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SRGBWRITEENABLE Int32 194 0x000000C2 -62 System.Int32
D3DDDIRS_SRGBWRITEENABLE            = 194,   /* Enable rendertarget writes to be DE-linearized to SRGB (for formats that expose D3DUSAGE_QUERY_SRGBWRITE) */
    D3DDDIRS_SRGBWRITEENABLE            = 194,   /* Enable rendertarget writes to be DE-linearized to SRGB (for formats that expose D3DUSAGE_QUERY_SRGBWRITE) */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(209,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
135 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DEPTHBIAS Int32 195 0x000000C3 -61 System.Int32
D3DDDIRS_DEPTHBIAS                  = 195,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(210,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
136 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP8 Int32 198 0x000000C6 -58 System.Int32
D3DDDIRS_WRAP8                      = 198,   /* Additional wrap states for vs_3_0+ attributes with D3DDECLUSAGE_TEXCOORD */
    D3DDDIRS_WRAP8                      = 198,   /* Additional wrap states for vs_3_0+ attributes with D3DDECLUSAGE_TEXCOORD */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(211,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
137 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP9 Int32 199 0x000000C7 -57 System.Int32
D3DDDIRS_WRAP9                      = 199,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(212,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
138 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP10 Int32 200 0x000000C8 -56 System.Int32
D3DDDIRS_WRAP10                     = 200,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(213,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
139 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP11 Int32 201 0x000000C9 -55 System.Int32
D3DDDIRS_WRAP11                     = 201,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(214,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
140 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP12 Int32 202 0x000000CA -54 System.Int32
D3DDDIRS_WRAP12                     = 202,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(215,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
141 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP13 Int32 203 0x000000CB -53 System.Int32
D3DDDIRS_WRAP13                     = 203,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(216,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
142 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP14 Int32 204 0x000000CC -52 System.Int32
D3DDDIRS_WRAP14                     = 204,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(217,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
143 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP15 Int32 205 0x000000CD -51 System.Int32
D3DDDIRS_WRAP15                     = 205,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(218,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
144 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SEPARATEALPHABLENDENABLE Int32 206 0x000000CE -50 System.Int32
D3DDDIRS_SEPARATEALPHABLENDENABLE   = 206,  /* TRUE to enable a separate blending function for the alpha channel */
    D3DDDIRS_SEPARATEALPHABLENDENABLE   = 206,  /* TRUE to enable a separate blending function for the alpha channel */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(219,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
145 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_SRCBLENDALPHA Int32 207 0x000000CF -49 System.Int32
D3DDDIRS_SRCBLENDALPHA              = 207,  /* SRC blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
    D3DDDIRS_SRCBLENDALPHA              = 207,  /* SRC blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(220,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
146 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_DESTBLENDALPHA Int32 208 0x000000D0 -48 System.Int32
D3DDDIRS_DESTBLENDALPHA             = 208,  /* DST blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
    D3DDDIRS_DESTBLENDALPHA             = 208,  /* DST blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(221,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
147 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_BLENDOPALPHA Int32 209 0x000000D1 -47 System.Int32
D3DDDIRS_BLENDOPALPHA               = 209,  /* Blending operation for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
    D3DDDIRS_BLENDOPALPHA               = 209,  /* Blending operation for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(222,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
148 8.76253 D3DDDIRENDERSTATETYPE::D3DDDIRS_FORCE_DWORD Int32 2147483647 0x7FFFFFFF 2147483647 System.Int32
D3DDDIRS_FORCE_DWORD                = 0x7fffffff, /* force 32-bit size enum */
    D3DDDIRS_FORCE_DWORD                = 0x7fffffff, /* force 32-bit size enum */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.18362.0\um\d3dumddi.h(224,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)