How does it work?

MagNumDB is a database that contains about 350,000 items. These items are constants, names, values all extracted from more than 6,000 header files (.h, .hxx, .hpp, .idl, etc.) provided by standard Windows and Visual Studio SDKs and WDKs.

Some values have been extracted from the very special uuid.lib file that contains the value of thousands of guids and property keys, not present anywhere else in header files. This can explain some duplicates (because names in uuid.lib are not always exactly the same as names in .h parsed files...).

It also contains around 36,0000 undocumented guids that we found ... meeeeep ...

 "C2P5"

To build this database, we have tried many existing parsers, things like CLANG or other fine tools, but they just don't suit our needs. They can't handle thousands of files that don't compile together, they can't handle some specific (or just very old) Microsoft constructs or annotations, they don't remember the stack of #define directives that led to a definition, they only give you a final AST, not a partial one, etc.

So, in the end, we have written a C/C++ parser named C2P5 (for C/CPP/PreProcessor/Parser), tailored specifically for computing constants. C2P5 is capable of preprocessing, parsing and partially evaluating all header files as if they were included in a one big virtual project (that of course, does not compile) on a 32G RAM machine. It currently supports the following preprocessor and C/C++ constructs:

  • #define preprocessor that define constants
  • #define preprocessor that define expression to compute constants
  • C and C++ constants, strings and enum definitions, and some level of pointerness
  • Special GUID constructs like DECLSPEC_UUID, DEFINE_GUIDSTRUCT, MIDL_INTERFACE, you name it
  • PROPERTYKEY constructs
  • Some IDL constructs
  • Etc.

The parser remembers dynamic preprocessor definitions (#if, #ifdef, etc.) that are conditions for constants definitions and expression computation. All parsed items are saved in the database, as well as the associated conditions. There may be more than one item corresponding to a given name, if there are differences in their associated conditions stack.

C2P5 supports the following types of constants, regardless of the way they are defined in source files:

  • integer, signed or unsigned, from 8-bit to 128-bit
  • floating point number, single (32-bit) or double (64-bit)
  • globally unique identifier, or guid, uuid, CLSID, IID, etc.
  • string, in narrow, wide, or utf-8/16/32 formats
  • character, in narrow, wide, or utf-8/16/32 formats
  • pointer, a constant cast as a pointer
  • property key, or PROPERTYKEY, or PKEY, a combination of a guid (fmtid) and a 32-bit integer (id).

 Powered by

C2P5 and this MagNumDB web site are written in C# and use a Lucene database as a full-text search engine. C2P5 uses a custom ANTLR4cs C grammar for expression parsing, not for preprocessor parsing.

 

 Frequently Asked Questions

  • Q: Can I run custom queries?
    A: Yes. You can use Lucene's query syntax. Note the Database is case insensitive. Check out the list of columns with their corresponding database column names:

    • Index: the item's index.
    • Name: the item's name, or title. For enum values, it's prefixed with the enum's name.
      Corresponding database field: title.
    • Type: the item's type, expressed in a specific, universal system.
      Corresponding database's field: valuetype, but use the value of the Storage type column for queries on items type.
    • Value: the item's value. For string values, it's displayed as is w/o quotes nor escaping.
      Corresponding database field: value. There is also a typedvalue field that can contain database's Int32, Int64, Float, Double or String typed values.
    • Hex Value: the item's hexadecimal value, only valid for integer types.
      There is no corresponding database field.
    • Signed Value: the item's signed value, only valid for integer and double types. Useful when you found a unsigned number and want to get the corresponding signed value (uint -> int for example).
      There is no corresponding database field.
    • Source lines(s): the source lines from which the item was extracted. Comments and characters such as TAB, CR are preserved.
      Corresponding database field: source.
    • File path: the file path from which the item was extracted, terminated by the line index.
      Corresponding database field: filepath. There are also directory and filename fields. filename is useful to query for values in a given file.
    • Score: Database's score value. Items are returned sorted by score.
    • Guid formats: a utility columns that proposes all possible guid formats. Only valid for guid types.
      There is no corresponding database field
    • Char type: the character encoding (narrow, wide, etc.). Only valid for char and string values.
      Corresponding database field: chartype.
    • Storage type: the exact storage type in the database. Only used for specific queries.
      Corresponding database field: valuetype.
    • Conditions: the list of preprocessor conditions for a given item. If a condition is surrounded with a REVERSE function, it means the reverse condition of what's surrounded was the condition.
      Corresponding database field: conditions. There may be multiple conditions fields for one item.

    Some important points to note:

    • If you search for a negative number (like error codes expressed using signed integers), you can surround the search with double quotes, for example searching for "-2147009290" is equivalent to searching for 0x80073CF6, 80073CF6 (or even 3CF6 in this specific case). If you don't surround negative numbers with double quotes, the system will search for signed and unsigned corresponding values.
    • The full-text search uses items' name, value, hex value, guid formats, source lines, etc. so refine your search if you get back too many items.
    • You can search for guid binary values using just a part of their full definition. For example, if you search for '79eac9c5', it will get you 3 guid entries
    • Leading wild card search (*whatever) is allowed, but it may slow down the search significantly.

    Here are some example or custom queries:

    title:wm_user returns the WM_USER Windows message item, not all items that reference the WM_USER token.

    title:wm_u* returns all items (Windows messages probably) whose name starts with WM_U*.

    value:1024 AND title:wm_* returns all items (Windows messages probably) whose name starts with WM_U* and value is 1024. Note AND must be UPPERCASE for database to understand it as an AND operator.

    value:"00000002-0000-0000-C000-000000000046" returns the IMalloc IID guid value.

  • Q: I always get back 400 items at most. Why?
    A: The MagNumDb site currently limits the number of returned items to this value by design. This should be enough for most real search scenarios (like enums with a big list of values).

  • Q: Some values are empty. Why?
    A: The expression evaluator cannot always compute the final value, because it sometimes require contextual information (custom defines, compiler architecture, etc.) that the parser doesn't have at parsing time. You can enable the Source line(s) column to check what's the corresponding source and try to work it out by yourself. The origin file path and line number is also included.

  • Q: Can I get all values for a given enum?
    A: Sure. For example, __VSHPROPID is the name of an enum, and a query like this: parent:__VSHPROPID will get all the enum's values (66 entries).

  • Q: I sometimes get back items whose name starts with "__magnumdb__enum_". Why?
    A: C allows unnamed enums. The MagNumDb parser just gives them a name, using the defining file name and a counter.

  • Q: I sometimes get back the same item/name twice or more with different values. For example:  TARGET_IS_NT60_OR_LATER. Why?
    A: This can be the case with defines. Their value may be different if they were surrounded by # directives (#if, #else, etc.) in the original source code. You can enable the Condition(s) column to check what are the corresponding conditions for a given item.
    Note: if a condition is surrounded with a funny REVERSE function token, it means the reverse condition of what's surrounded.

 Database Metrics

  • Last update date: Thursday May 13, 2020
  • Items count: 340878
  • Parsed files count: 8447
  • Windows SDK version: 10.0.19041.0
  • NetFx SDK version: 4.8
  • MSVC Tools version: 14.25.28610

 

 Contact

We welcome feedback.
Seen anything missing? A bug? A wrong value? Do you have any suggestion for improvements? Do you have an idea for a cool new feature?

Please contact us here

 About MagNumDB

MagNumDB  2017-2020 Simon Mourier V1.3.2. All rights reserved.

Profile for Simon Mourier at Stack Overflow, Q&A for professional and enthusiast programmers


All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only.

All values, names, source code fragments displayed here have been extracted from files that are property of their respective owners.

THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND OTHER THAN AS SPECIFICALLY SET FORTH IN THE LICENSE AGREEMENT, INCLUDING WITHOUT LIMITATION WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Index Score Name Type Value Hex value Signed value Guid formats Char type Storage type Source line(s) File path Condition(s)
Index Score Name Type Value Hex value Signed value Guid formats Char type Storage type Source line(s) File path Condition(s)
1 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZENABLE 7 0x00000007 7 System.String
D3DDDIRS_ZENABLE                    = 7,    /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */
    D3DDDIRS_ZENABLE                    = 7,    /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(76,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
2 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FILLMODE 8 0x00000008 8 System.String
D3DDDIRS_FILLMODE                   = 8,    /* D3DFILLMODE */
    D3DDDIRS_FILLMODE                   = 8,    /* D3DFILLMODE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(77,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
3 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SHADEMODE 9 0x00000009 9 System.String
D3DDDIRS_SHADEMODE                  = 9,    /* D3DSHADEMODE */
    D3DDDIRS_SHADEMODE                  = 9,    /* D3DSHADEMODE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(78,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
4 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_LINEPATTERN 10 0x0000000A 10 System.String
D3DDDIRS_LINEPATTERN                = 10,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(79,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
5 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZWRITEENABLE 14 0x0000000E 14 System.String
D3DDDIRS_ZWRITEENABLE               = 14,   /* TRUE to enable z writes */
    D3DDDIRS_ZWRITEENABLE               = 14,   /* TRUE to enable z writes */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(80,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
6 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHATESTENABLE 15 0x0000000F 15 System.String
D3DDDIRS_ALPHATESTENABLE            = 15,   /* TRUE to enable alpha tests */
    D3DDDIRS_ALPHATESTENABLE            = 15,   /* TRUE to enable alpha tests */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(81,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
7 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_LASTPIXEL 16 0x00000010 16 System.String
D3DDDIRS_LASTPIXEL                  = 16,   /* TRUE for last-pixel on lines */
    D3DDDIRS_LASTPIXEL                  = 16,   /* TRUE for last-pixel on lines */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(82,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
8 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SRCBLEND 19 0x00000013 19 System.String
D3DDDIRS_SRCBLEND                   = 19,   /* D3DBLEND */
    D3DDDIRS_SRCBLEND                   = 19,   /* D3DBLEND */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(83,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
9 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DESTBLEND 20 0x00000014 20 System.String
D3DDDIRS_DESTBLEND                  = 20,   /* D3DBLEND */
    D3DDDIRS_DESTBLEND                  = 20,   /* D3DBLEND */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(84,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
10 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CULLMODE 22 0x00000016 22 System.String
D3DDDIRS_CULLMODE                   = 22,   /* D3DCULL */
    D3DDDIRS_CULLMODE                   = 22,   /* D3DCULL */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(85,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
11 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZFUNC 23 0x00000017 23 System.String
D3DDDIRS_ZFUNC                      = 23,   /* D3DCMPFUNC */
    D3DDDIRS_ZFUNC                      = 23,   /* D3DCMPFUNC */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(86,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
12 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHAREF 24 0x00000018 24 System.String
D3DDDIRS_ALPHAREF                   = 24,   /* D3DFIXED */
    D3DDDIRS_ALPHAREF                   = 24,   /* D3DFIXED */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(87,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
13 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHAFUNC 25 0x00000019 25 System.String
D3DDDIRS_ALPHAFUNC                  = 25,   /* D3DCMPFUNC */
    D3DDDIRS_ALPHAFUNC                  = 25,   /* D3DCMPFUNC */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(88,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
14 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DITHERENABLE 26 0x0000001A 26 System.String
D3DDDIRS_DITHERENABLE               = 26,   /* TRUE to enable dithering */
    D3DDDIRS_DITHERENABLE               = 26,   /* TRUE to enable dithering */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(89,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
15 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ALPHABLENDENABLE 27 0x0000001B 27 System.String
D3DDDIRS_ALPHABLENDENABLE           = 27,   /* TRUE to enable alpha blending */
    D3DDDIRS_ALPHABLENDENABLE           = 27,   /* TRUE to enable alpha blending */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(90,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
16 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGENABLE 28 0x0000001C 28 System.String
D3DDDIRS_FOGENABLE                  = 28,   /* TRUE to enable fog blending */
    D3DDDIRS_FOGENABLE                  = 28,   /* TRUE to enable fog blending */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(91,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
17 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SPECULARENABLE 29 0x0000001D 29 System.String
D3DDDIRS_SPECULARENABLE             = 29,   /* TRUE to enable specular */
    D3DDDIRS_SPECULARENABLE             = 29,   /* TRUE to enable specular */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(92,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
18 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZVISIBLE 30 0x0000001E 30 System.String
D3DDDIRS_ZVISIBLE                   = 30,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(93,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
19 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGCOLOR 34 0x00000022 34 System.String
D3DDDIRS_FOGCOLOR                   = 34,   /* D3DCOLOR */
    D3DDDIRS_FOGCOLOR                   = 34,   /* D3DCOLOR */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(94,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
20 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGTABLEMODE 35 0x00000023 35 System.String
D3DDDIRS_FOGTABLEMODE               = 35,   /* D3DFOGMODE */
    D3DDDIRS_FOGTABLEMODE               = 35,   /* D3DFOGMODE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(95,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
21 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGSTART 36 0x00000024 36 System.String
D3DDDIRS_FOGSTART                   = 36,   /* Fog start (for both vertex and pixel fog) */
    D3DDDIRS_FOGSTART                   = 36,   /* Fog start (for both vertex and pixel fog) */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(96,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
22 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGEND 37 0x00000025 37 System.String
D3DDDIRS_FOGEND                     = 37,   /* Fog end      */
    D3DDDIRS_FOGEND                     = 37,   /* Fog end      */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(97,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
23 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGDENSITY 38 0x00000026 38 System.String
D3DDDIRS_FOGDENSITY                 = 38,   /* Fog density  */
    D3DDDIRS_FOGDENSITY                 = 38,   /* Fog density  */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(98,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
24 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_EDGEANTIALIAS 40 0x00000028 40 System.String
D3DDDIRS_EDGEANTIALIAS              = 40,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(99,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
25 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORKEYENABLE 41 0x00000029 41 System.String
D3DDDIRS_COLORKEYENABLE             = 41,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(100,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
26 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_OLDALPHABLENDENABLE 42 0x0000002A 42 System.String
D3DDDIRS_OLDALPHABLENDENABLE        = 42,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(101,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
27 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ZBIAS 47 0x0000002F 47 System.String
D3DDDIRS_ZBIAS                      = 47,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(102,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
28 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_RANGEFOGENABLE 48 0x00000030 48 System.String
D3DDDIRS_RANGEFOGENABLE             = 48,   /* Enables range-based fog */
    D3DDDIRS_RANGEFOGENABLE             = 48,   /* Enables range-based fog */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(103,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
29 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_TRANSLUCENTSORTINDEPENDENT 51 0x00000033 51 System.String
D3DDDIRS_TRANSLUCENTSORTINDEPENDENT = 51,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(104,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
30 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILENABLE 52 0x00000034 52 System.String
D3DDDIRS_STENCILENABLE              = 52,   /* BOOL enable/disable stenciling */
    D3DDDIRS_STENCILENABLE              = 52,   /* BOOL enable/disable stenciling */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(105,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
31 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILFAIL 53 0x00000035 53 System.String
D3DDDIRS_STENCILFAIL                = 53,   /* D3DSTENCILOP to do if stencil test fails */
    D3DDDIRS_STENCILFAIL                = 53,   /* D3DSTENCILOP to do if stencil test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(106,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
32 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILZFAIL 54 0x00000036 54 System.String
D3DDDIRS_STENCILZFAIL               = 54,   /* D3DSTENCILOP to do if stencil test passes and Z test fails */
    D3DDDIRS_STENCILZFAIL               = 54,   /* D3DSTENCILOP to do if stencil test passes and Z test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(107,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
33 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILPASS 55 0x00000037 55 System.String
D3DDDIRS_STENCILPASS                = 55,   /* D3DSTENCILOP to do if both stencil and Z tests pass */
    D3DDDIRS_STENCILPASS                = 55,   /* D3DSTENCILOP to do if both stencil and Z tests pass */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(108,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
34 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILFUNC 56 0x00000038 56 System.String
D3DDDIRS_STENCILFUNC                = 56,   /* D3DCMPFUNC fn.  Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
    D3DDDIRS_STENCILFUNC                = 56,   /* D3DCMPFUNC fn.  Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(109,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
35 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILREF 57 0x00000039 57 System.String
D3DDDIRS_STENCILREF                 = 57,   /* Reference value used in stencil test */
    D3DDDIRS_STENCILREF                 = 57,   /* Reference value used in stencil test */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(110,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
36 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILMASK 58 0x0000003A 58 System.String
D3DDDIRS_STENCILMASK                = 58,   /* Mask value used in stencil test */
    D3DDDIRS_STENCILMASK                = 58,   /* Mask value used in stencil test */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(111,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
37 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STENCILWRITEMASK 59 0x0000003B 59 System.String
D3DDDIRS_STENCILWRITEMASK           = 59,   /* Write mask applied to values written to stencil buffer */
    D3DDDIRS_STENCILWRITEMASK           = 59,   /* Write mask applied to values written to stencil buffer */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(112,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
38 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_TEXTUREFACTOR 60 0x0000003C 60 System.String
D3DDDIRS_TEXTUREFACTOR              = 60,   /* D3DCOLOR used for multi-texture blend */
    D3DDDIRS_TEXTUREFACTOR              = 60,   /* D3DCOLOR used for multi-texture blend */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(113,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
39 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SCENECAPTURE 62 0x0000003E 62 System.String
D3DDDIRS_SCENECAPTURE               = 62,   // DDI only to replace SceneCapture
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(114,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
40 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN00 64 0x00000040 64 System.String
D3DDDIRS_STIPPLEPATTERN00           = 64,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(115,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
41 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN01 65 0x00000041 65 System.String
D3DDDIRS_STIPPLEPATTERN01           = 65,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(116,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
42 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN02 66 0x00000042 66 System.String
D3DDDIRS_STIPPLEPATTERN02           = 66,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(117,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
43 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN03 67 0x00000043 67 System.String
D3DDDIRS_STIPPLEPATTERN03           = 67,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(118,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
44 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN04 68 0x00000044 68 System.String
D3DDDIRS_STIPPLEPATTERN04           = 68,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(119,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
45 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN05 69 0x00000045 69 System.String
D3DDDIRS_STIPPLEPATTERN05           = 69,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(120,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
46 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN06 70 0x00000046 70 System.String
D3DDDIRS_STIPPLEPATTERN06           = 70,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(121,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
47 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN07 71 0x00000047 71 System.String
D3DDDIRS_STIPPLEPATTERN07           = 71,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(122,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
48 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN08 72 0x00000048 72 System.String
D3DDDIRS_STIPPLEPATTERN08           = 72,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(123,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
49 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN09 73 0x00000049 73 System.String
D3DDDIRS_STIPPLEPATTERN09           = 73,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(124,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
50 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN10 74 0x0000004A 74 System.String
D3DDDIRS_STIPPLEPATTERN10           = 74,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(125,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
51 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN11 75 0x0000004B 75 System.String
D3DDDIRS_STIPPLEPATTERN11           = 75,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(126,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
52 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN12 76 0x0000004C 76 System.String
D3DDDIRS_STIPPLEPATTERN12           = 76,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(127,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
53 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN13 77 0x0000004D 77 System.String
D3DDDIRS_STIPPLEPATTERN13           = 77,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(128,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
54 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN14 78 0x0000004E 78 System.String
D3DDDIRS_STIPPLEPATTERN14           = 78,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(129,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
55 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN15 79 0x0000004F 79 System.String
D3DDDIRS_STIPPLEPATTERN15           = 79,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(130,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
56 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN16 80 0x00000050 80 System.String
D3DDDIRS_STIPPLEPATTERN16           = 80,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(131,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
57 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN17 81 0x00000051 81 System.String
D3DDDIRS_STIPPLEPATTERN17           = 81,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(132,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
58 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN18 82 0x00000052 82 System.String
D3DDDIRS_STIPPLEPATTERN18           = 82,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(133,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
59 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN19 83 0x00000053 83 System.String
D3DDDIRS_STIPPLEPATTERN19           = 83,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(134,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
60 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN20 84 0x00000054 84 System.String
D3DDDIRS_STIPPLEPATTERN20           = 84,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(135,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
61 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN21 85 0x00000055 85 System.String
D3DDDIRS_STIPPLEPATTERN21           = 85,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(136,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
62 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN22 86 0x00000056 86 System.String
D3DDDIRS_STIPPLEPATTERN22           = 86,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(137,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
63 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN23 87 0x00000057 87 System.String
D3DDDIRS_STIPPLEPATTERN23           = 87,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(138,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
64 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN24 88 0x00000058 88 System.String
D3DDDIRS_STIPPLEPATTERN24           = 88,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(139,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
65 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN25 89 0x00000059 89 System.String
D3DDDIRS_STIPPLEPATTERN25           = 89,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(140,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
66 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN26 90 0x0000005A 90 System.String
D3DDDIRS_STIPPLEPATTERN26           = 90,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(141,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
67 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN27 91 0x0000005B 91 System.String
D3DDDIRS_STIPPLEPATTERN27           = 91,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(142,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
68 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN28 92 0x0000005C 92 System.String
D3DDDIRS_STIPPLEPATTERN28           = 92,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(143,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
69 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN29 93 0x0000005D 93 System.String
D3DDDIRS_STIPPLEPATTERN29           = 93,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(144,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
70 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN30 94 0x0000005E 94 System.String
D3DDDIRS_STIPPLEPATTERN30           = 94,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(145,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
71 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_STIPPLEPATTERN31 95 0x0000005F 95 System.String
D3DDDIRS_STIPPLEPATTERN31           = 95,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(146,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
72 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP0 128 0x00000080 -128 System.String
D3DDDIRS_WRAP0                      = 128,  /* wrap for 1st texture coord. set */
    D3DDDIRS_WRAP0                      = 128,  /* wrap for 1st texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(147,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
73 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP1 129 0x00000081 -127 System.String
D3DDDIRS_WRAP1                      = 129,  /* wrap for 2nd texture coord. set */
    D3DDDIRS_WRAP1                      = 129,  /* wrap for 2nd texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(148,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
74 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP2 130 0x00000082 -126 System.String
D3DDDIRS_WRAP2                      = 130,  /* wrap for 3rd texture coord. set */
    D3DDDIRS_WRAP2                      = 130,  /* wrap for 3rd texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(149,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
75 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP3 131 0x00000083 -125 System.String
D3DDDIRS_WRAP3                      = 131,  /* wrap for 4th texture coord. set */
    D3DDDIRS_WRAP3                      = 131,  /* wrap for 4th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(150,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
76 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP4 132 0x00000084 -124 System.String
D3DDDIRS_WRAP4                      = 132,  /* wrap for 5th texture coord. set */
    D3DDDIRS_WRAP4                      = 132,  /* wrap for 5th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(151,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
77 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP5 133 0x00000085 -123 System.String
D3DDDIRS_WRAP5                      = 133,  /* wrap for 6th texture coord. set */
    D3DDDIRS_WRAP5                      = 133,  /* wrap for 6th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(152,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
78 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP6 134 0x00000086 -122 System.String
D3DDDIRS_WRAP6                      = 134,  /* wrap for 7th texture coord. set */
    D3DDDIRS_WRAP6                      = 134,  /* wrap for 7th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(153,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
79 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP7 135 0x00000087 -121 System.String
D3DDDIRS_WRAP7                      = 135,  /* wrap for 8th texture coord. set */
    D3DDDIRS_WRAP7                      = 135,  /* wrap for 8th texture coord. set */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(154,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
80 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CLIPPING 136 0x00000088 -120 System.String
D3DDDIRS_CLIPPING                   = 136,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(155,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
81 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_LIGHTING 137 0x00000089 -119 System.String
D3DDDIRS_LIGHTING                   = 137,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(156,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
82 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_AMBIENT 139 0x0000008B -117 System.String
D3DDDIRS_AMBIENT                    = 139,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(157,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
83 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FOGVERTEXMODE 140 0x0000008C -116 System.String
D3DDDIRS_FOGVERTEXMODE              = 140,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(158,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
84 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORVERTEX 141 0x0000008D -115 System.String
D3DDDIRS_COLORVERTEX                = 141,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(159,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
85 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_LOCALVIEWER 142 0x0000008E -114 System.String
D3DDDIRS_LOCALVIEWER                = 142,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(160,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
86 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_NORMALIZENORMALS 143 0x0000008F -113 System.String
D3DDDIRS_NORMALIZENORMALS           = 143,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(161,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
87 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORKEYBLENDENABLE 144 0x00000090 -112 System.String
D3DDDIRS_COLORKEYBLENDENABLE        = 144,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(162,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
88 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DIFFUSEMATERIALSOURCE 145 0x00000091 -111 System.String
D3DDDIRS_DIFFUSEMATERIALSOURCE      = 145,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(163,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
89 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SPECULARMATERIALSOURCE 146 0x00000092 -110 System.String
D3DDDIRS_SPECULARMATERIALSOURCE     = 146,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(164,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
90 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_AMBIENTMATERIALSOURCE 147 0x00000093 -109 System.String
D3DDDIRS_AMBIENTMATERIALSOURCE      = 147,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(165,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
91 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_EMISSIVEMATERIALSOURCE 148 0x00000094 -108 System.String
D3DDDIRS_EMISSIVEMATERIALSOURCE     = 148,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(166,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
92 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_VERTEXBLEND 151 0x00000097 -105 System.String
D3DDDIRS_VERTEXBLEND                = 151,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(167,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
93 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CLIPPLANEENABLE 152 0x00000098 -104 System.String
D3DDDIRS_CLIPPLANEENABLE            = 152,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(168,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
94 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SOFTWAREVERTEXPROCESSING 153 0x00000099 -103 System.String
D3DDDIRS_SOFTWAREVERTEXPROCESSING   = 153,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(169,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
95 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSIZE 154 0x0000009A -102 System.String
D3DDDIRS_POINTSIZE                  = 154,   /* float point size */
    D3DDDIRS_POINTSIZE                  = 154,   /* float point size */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(170,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
96 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSIZE_MIN 155 0x0000009B -101 System.String
D3DDDIRS_POINTSIZE_MIN              = 155,   /* float point size min threshold */
    D3DDDIRS_POINTSIZE_MIN              = 155,   /* float point size min threshold */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(171,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
97 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSPRITEENABLE 156 0x0000009C -100 System.String
D3DDDIRS_POINTSPRITEENABLE          = 156,   /* BOOL point texture coord control */
    D3DDDIRS_POINTSPRITEENABLE          = 156,   /* BOOL point texture coord control */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(172,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
98 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALEENABLE 157 0x0000009D -99 System.String
D3DDDIRS_POINTSCALEENABLE           = 157,   /* BOOL point size scale enable */
    D3DDDIRS_POINTSCALEENABLE           = 157,   /* BOOL point size scale enable */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(173,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
99 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALE_A 158 0x0000009E -98 System.String
D3DDDIRS_POINTSCALE_A               = 158,   /* float point attenuation A value */
    D3DDDIRS_POINTSCALE_A               = 158,   /* float point attenuation A value */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(174,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
100 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALE_B 159 0x0000009F -97 System.String
D3DDDIRS_POINTSCALE_B               = 159,   /* float point attenuation B value */
    D3DDDIRS_POINTSCALE_B               = 159,   /* float point attenuation B value */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(175,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
101 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSCALE_C 160 0x000000A0 -96 System.String
D3DDDIRS_POINTSCALE_C               = 160,   /* float point attenuation C value */
    D3DDDIRS_POINTSCALE_C               = 160,   /* float point attenuation C value */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(176,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
102 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_MULTISAMPLEANTIALIAS 161 0x000000A1 -95 System.String
D3DDDIRS_MULTISAMPLEANTIALIAS       = 161,  // BOOL - set to do FSAA with multisample buffer
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(177,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
103 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_MULTISAMPLEMASK 162 0x000000A2 -94 System.String
D3DDDIRS_MULTISAMPLEMASK            = 162,  // DWORD - per-sample enable/disable
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(178,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
104 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_PATCHEDGESTYLE 163 0x000000A3 -93 System.String
D3DDDIRS_PATCHEDGESTYLE             = 163,  // Sets whether patch edges will use float style tessellation
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(179,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
105 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_PATCHSEGMENTS 164 0x000000A4 -92 System.String
D3DDDIRS_PATCHSEGMENTS              = 164,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(180,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
106 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DEBUGMONITORTOKEN 165 0x000000A5 -91 System.String
D3DDDIRS_DEBUGMONITORTOKEN          = 165,  // DEBUG ONLY - token to debug monitor
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(181,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
107 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POINTSIZE_MAX 166 0x000000A6 -90 System.String
D3DDDIRS_POINTSIZE_MAX              = 166,   /* float point size max threshold */
    D3DDDIRS_POINTSIZE_MAX              = 166,   /* float point size max threshold */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(182,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
108 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_INDEXEDVERTEXBLENDENABLE 167 0x000000A7 -89 System.String
D3DDDIRS_INDEXEDVERTEXBLENDENABLE   = 167,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(183,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
109 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE 168 0x000000A8 -88 System.String
D3DDDIRS_COLORWRITEENABLE           = 168,  // per-channel write enable
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(184,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
110 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DELETERTPATCH 169 0x000000A9 -87 System.String
D3DDDIRS_DELETERTPATCH              = 169,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(185,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
111 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_TWEENFACTOR 170 0x000000AA -86 System.String
D3DDDIRS_TWEENFACTOR                = 170,   // float tween factor
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(186,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
112 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_BLENDOP 171 0x000000AB -85 System.String
D3DDDIRS_BLENDOP                    = 171,   // D3DBLENDOP setting
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(187,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
113 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_POSITIONDEGREE 172 0x000000AC -84 System.String
D3DDDIRS_POSITIONDEGREE             = 172,   // NPatch position interpolation degree. D3DDEGREE_LINEAR or D3DDEGREE_CUBIC (default)
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(188,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
114 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_NORMALDEGREE 173 0x000000AD -83 System.String
D3DDDIRS_NORMALDEGREE               = 173,   // NPatch normal interpolation degree. D3DDEGREE_LINEAR (default) or D3DDEGREE_QUADRATIC
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(189,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
115 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SCISSORTESTENABLE 174 0x000000AE -82 System.String
D3DDDIRS_SCISSORTESTENABLE          = 174,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(190,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
116 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SLOPESCALEDEPTHBIAS 175 0x000000AF -81 System.String
D3DDDIRS_SLOPESCALEDEPTHBIAS        = 175,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(191,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
117 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ANTIALIASEDLINEENABLE 176 0x000000B0 -80 System.String
D3DDDIRS_ANTIALIASEDLINEENABLE      = 176,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(192,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
118 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_MINTESSELLATIONLEVEL 178 0x000000B2 -78 System.String
D3DDDIRS_MINTESSELLATIONLEVEL       = 178,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(193,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
119 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_MAXTESSELLATIONLEVEL 179 0x000000B3 -77 System.String
D3DDDIRS_MAXTESSELLATIONLEVEL       = 179,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(194,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
120 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_X 180 0x000000B4 -76 System.String
D3DDDIRS_ADAPTIVETESS_X             = 180,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(195,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
121 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_Y 181 0x000000B5 -75 System.String
D3DDDIRS_ADAPTIVETESS_Y             = 181,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(196,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
122 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_Z 182 0x000000B6 -74 System.String
D3DDDIRS_ADAPTIVETESS_Z             = 182,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(197,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
123 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ADAPTIVETESS_W 183 0x000000B7 -73 System.String
D3DDDIRS_ADAPTIVETESS_W             = 183,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(198,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
124 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_ENABLEADAPTIVETESSELLATION 184 0x000000B8 -72 System.String
D3DDDIRS_ENABLEADAPTIVETESSELLATION = 184,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(199,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
125 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_TWOSIDEDSTENCILMODE 185 0x000000B9 -71 System.String
D3DDDIRS_TWOSIDEDSTENCILMODE        = 185,   /* BOOL enable/disable 2 sided stenciling */
    D3DDDIRS_TWOSIDEDSTENCILMODE        = 185,   /* BOOL enable/disable 2 sided stenciling */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(200,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
126 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILFAIL 186 0x000000BA -70 System.String
D3DDDIRS_CCW_STENCILFAIL            = 186,   /* D3DSTENCILOP to do if ccw stencil test fails */
    D3DDDIRS_CCW_STENCILFAIL            = 186,   /* D3DSTENCILOP to do if ccw stencil test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(201,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
127 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILZFAIL 187 0x000000BB -69 System.String
D3DDDIRS_CCW_STENCILZFAIL           = 187,   /* D3DSTENCILOP to do if ccw stencil test passes and Z test fails */
    D3DDDIRS_CCW_STENCILZFAIL           = 187,   /* D3DSTENCILOP to do if ccw stencil test passes and Z test fails */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(202,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
128 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILPASS 188 0x000000BC -68 System.String
D3DDDIRS_CCW_STENCILPASS            = 188,   /* D3DSTENCILOP to do if both ccw stencil and Z tests pass */
    D3DDDIRS_CCW_STENCILPASS            = 188,   /* D3DSTENCILOP to do if both ccw stencil and Z tests pass */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(203,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
129 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_CCW_STENCILFUNC 189 0x000000BD -67 System.String
D3DDDIRS_CCW_STENCILFUNC            = 189,   /* D3DCMPFUNC fn.  ccw Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
    D3DDDIRS_CCW_STENCILFUNC            = 189,   /* D3DCMPFUNC fn.  ccw Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(204,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
130 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE1 190 0x000000BE -66 System.String
D3DDDIRS_COLORWRITEENABLE1          = 190,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
    D3DDDIRS_COLORWRITEENABLE1          = 190,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(205,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
131 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE2 191 0x000000BF -65 System.String
D3DDDIRS_COLORWRITEENABLE2          = 191,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
    D3DDDIRS_COLORWRITEENABLE2          = 191,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(206,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
132 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_COLORWRITEENABLE3 192 0x000000C0 -64 System.String
D3DDDIRS_COLORWRITEENABLE3          = 192,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
    D3DDDIRS_COLORWRITEENABLE3          = 192,   /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(207,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
133 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_BLENDFACTOR 193 0x000000C1 -63 System.String
D3DDDIRS_BLENDFACTOR                = 193,   /* D3DCOLOR used for a constant blend factor during alpha blending for devices that support D3DPBLENDCAPS_BLENDFACTOR */
    D3DDDIRS_BLENDFACTOR                = 193,   /* D3DCOLOR used for a constant blend factor during alpha blending for devices that support D3DPBLENDCAPS_BLENDFACTOR */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(208,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
134 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SRGBWRITEENABLE 194 0x000000C2 -62 System.String
D3DDDIRS_SRGBWRITEENABLE            = 194,   /* Enable rendertarget writes to be DE-linearized to SRGB (for formats that expose D3DUSAGE_QUERY_SRGBWRITE) */
    D3DDDIRS_SRGBWRITEENABLE            = 194,   /* Enable rendertarget writes to be DE-linearized to SRGB (for formats that expose D3DUSAGE_QUERY_SRGBWRITE) */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(209,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
135 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DEPTHBIAS 195 0x000000C3 -61 System.String
D3DDDIRS_DEPTHBIAS                  = 195,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(210,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
136 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP8 198 0x000000C6 -58 System.String
D3DDDIRS_WRAP8                      = 198,   /* Additional wrap states for vs_3_0+ attributes with D3DDECLUSAGE_TEXCOORD */
    D3DDDIRS_WRAP8                      = 198,   /* Additional wrap states for vs_3_0+ attributes with D3DDECLUSAGE_TEXCOORD */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(211,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
137 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP9 199 0x000000C7 -57 System.String
D3DDDIRS_WRAP9                      = 199,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(212,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
138 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP10 200 0x000000C8 -56 System.String
D3DDDIRS_WRAP10                     = 200,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(213,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
139 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP11 201 0x000000C9 -55 System.String
D3DDDIRS_WRAP11                     = 201,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(214,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
140 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP12 202 0x000000CA -54 System.String
D3DDDIRS_WRAP12                     = 202,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(215,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
141 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP13 203 0x000000CB -53 System.String
D3DDDIRS_WRAP13                     = 203,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(216,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
142 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP14 204 0x000000CC -52 System.String
D3DDDIRS_WRAP14                     = 204,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(217,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
143 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_WRAP15 205 0x000000CD -51 System.String
D3DDDIRS_WRAP15                     = 205,
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(218,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
144 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SEPARATEALPHABLENDENABLE 206 0x000000CE -50 System.String
D3DDDIRS_SEPARATEALPHABLENDENABLE   = 206,  /* TRUE to enable a separate blending function for the alpha channel */
    D3DDDIRS_SEPARATEALPHABLENDENABLE   = 206,  /* TRUE to enable a separate blending function for the alpha channel */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(219,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
145 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_SRCBLENDALPHA 207 0x000000CF -49 System.String
D3DDDIRS_SRCBLENDALPHA              = 207,  /* SRC blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
    D3DDDIRS_SRCBLENDALPHA              = 207,  /* SRC blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(220,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
146 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_DESTBLENDALPHA 208 0x000000D0 -48 System.String
D3DDDIRS_DESTBLENDALPHA             = 208,  /* DST blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
    D3DDDIRS_DESTBLENDALPHA             = 208,  /* DST blend factor for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(221,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
147 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_BLENDOPALPHA 209 0x000000D1 -47 System.String
D3DDDIRS_BLENDOPALPHA               = 209,  /* Blending operation for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
    D3DDDIRS_BLENDOPALPHA               = 209,  /* Blending operation for the alpha channel when D3DDDIRS_SEPARATEDESTALPHAENABLE is TRUE */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(222,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
148 8.735333 D3DDDIRENDERSTATETYPE::D3DDDIRS_FORCE_DWORD 2147483647 0x7FFFFFFF 2147483647 System.String
D3DDDIRS_FORCE_DWORD                = 0x7fffffff, /* force 32-bit size enum */
    D3DDDIRS_FORCE_DWORD                = 0x7fffffff, /* force 32-bit size enum */
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.17763.0\um\d3dumddi.h(224,0)
  • If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)