1 |
9.752127 |
D3D_NAME::D3D_NAME_UNDEFINED |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
D3D_NAME_UNDEFINED = 0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(870,0) |
|
2 |
9.752127 |
D3D_NAME::D3D_NAME_POSITION |
Int32 |
1 |
0x00000001 |
1 |
|
|
System.Int32 |
D3D_NAME_POSITION = 1,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(871,0) |
|
3 |
9.752127 |
D3D_NAME::D3D_NAME_CLIP_DISTANCE |
Int32 |
2 |
0x00000002 |
2 |
|
|
System.Int32 |
D3D_NAME_CLIP_DISTANCE = 2,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(872,0) |
|
4 |
9.752127 |
D3D_NAME::D3D_NAME_CULL_DISTANCE |
Int32 |
3 |
0x00000003 |
3 |
|
|
System.Int32 |
D3D_NAME_CULL_DISTANCE = 3,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(873,0) |
|
5 |
9.752127 |
D3D_NAME::D3D_NAME_RENDER_TARGET_ARRAY_INDEX |
Int32 |
4 |
0x00000004 |
4 |
|
|
System.Int32 |
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(874,0) |
|
6 |
9.752127 |
D3D_NAME::D3D_NAME_VIEWPORT_ARRAY_INDEX |
Int32 |
5 |
0x00000005 |
5 |
|
|
System.Int32 |
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(875,0) |
|
7 |
9.752127 |
D3D_NAME::D3D_NAME_VERTEX_ID |
Int32 |
6 |
0x00000006 |
6 |
|
|
System.Int32 |
D3D_NAME_VERTEX_ID = 6,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(876,0) |
|
8 |
9.752127 |
D3D_NAME::D3D_NAME_PRIMITIVE_ID |
Int32 |
7 |
0x00000007 |
7 |
|
|
System.Int32 |
D3D_NAME_PRIMITIVE_ID = 7,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(877,0) |
|
9 |
9.752127 |
D3D_NAME::D3D_NAME_INSTANCE_ID |
Int32 |
8 |
0x00000008 |
8 |
|
|
System.Int32 |
D3D_NAME_INSTANCE_ID = 8,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(878,0) |
|
10 |
9.752127 |
D3D_NAME::D3D_NAME_IS_FRONT_FACE |
Int32 |
9 |
0x00000009 |
9 |
|
|
System.Int32 |
D3D_NAME_IS_FRONT_FACE = 9,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(879,0) |
|
11 |
9.752127 |
D3D_NAME::D3D_NAME_SAMPLE_INDEX |
Int32 |
10 |
0x0000000A |
10 |
|
|
System.Int32 |
D3D_NAME_SAMPLE_INDEX = 10,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(880,0) |
|
12 |
9.752127 |
D3D_NAME::D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR |
Int32 |
11 |
0x0000000B |
11 |
|
|
System.Int32 |
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(881,0) |
|
13 |
9.752127 |
D3D_NAME::D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR |
Int32 |
12 |
0x0000000C |
12 |
|
|
System.Int32 |
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(882,0) |
|
14 |
9.752127 |
D3D_NAME::D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR |
Int32 |
13 |
0x0000000D |
13 |
|
|
System.Int32 |
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(883,0) |
|
15 |
9.752127 |
D3D_NAME::D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR |
Int32 |
14 |
0x0000000E |
14 |
|
|
System.Int32 |
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(884,0) |
|
16 |
9.752127 |
D3D_NAME::D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR |
Int32 |
15 |
0x0000000F |
15 |
|
|
System.Int32 |
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(885,0) |
|
17 |
9.752127 |
D3D_NAME::D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR |
Int32 |
16 |
0x00000010 |
16 |
|
|
System.Int32 |
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(886,0) |
|
18 |
9.752127 |
D3D_NAME::D3D_NAME_BARYCENTRICS |
Int32 |
23 |
0x00000017 |
23 |
|
|
System.Int32 |
D3D_NAME_BARYCENTRICS = 23,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(887,0) |
|
19 |
9.752127 |
D3D_NAME::D3D_NAME_SHADINGRATE |
Int32 |
24 |
0x00000018 |
24 |
|
|
System.Int32 |
D3D_NAME_SHADINGRATE = 24,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(888,0) |
|
20 |
9.752127 |
D3D_NAME::D3D_NAME_CULLPRIMITIVE |
Int32 |
25 |
0x00000019 |
25 |
|
|
System.Int32 |
D3D_NAME_CULLPRIMITIVE = 25,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(889,0) |
|
21 |
9.752127 |
D3D_NAME::D3D_NAME_TARGET |
Int32 |
64 |
0x00000040 |
64 |
|
|
System.Int32 |
D3D_NAME_TARGET = 64,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(890,0) |
|
22 |
9.752127 |
D3D_NAME::D3D_NAME_DEPTH |
Int32 |
65 |
0x00000041 |
65 |
|
|
System.Int32 |
D3D_NAME_DEPTH = 65,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(891,0) |
|
23 |
9.752127 |
D3D_NAME::D3D_NAME_COVERAGE |
Int32 |
66 |
0x00000042 |
66 |
|
|
System.Int32 |
D3D_NAME_COVERAGE = 66,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(892,0) |
|
24 |
9.752127 |
D3D_NAME::D3D_NAME_DEPTH_GREATER_EQUAL |
Int32 |
67 |
0x00000043 |
67 |
|
|
System.Int32 |
D3D_NAME_DEPTH_GREATER_EQUAL = 67,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(893,0) |
|
25 |
9.752127 |
D3D_NAME::D3D_NAME_DEPTH_LESS_EQUAL |
Int32 |
68 |
0x00000044 |
68 |
|
|
System.Int32 |
D3D_NAME_DEPTH_LESS_EQUAL = 68,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(894,0) |
|
26 |
9.752127 |
D3D_NAME::D3D_NAME_STENCIL_REF |
Int32 |
69 |
0x00000045 |
69 |
|
|
System.Int32 |
D3D_NAME_STENCIL_REF = 69,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(895,0) |
|
27 |
9.752127 |
D3D_NAME::D3D_NAME_INNER_COVERAGE |
Int32 |
70 |
0x00000046 |
70 |
|
|
System.Int32 |
D3D_NAME_INNER_COVERAGE = 70,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(896,0) |
|
28 |
9.752127 |
D3D_NAME::D3D10_NAME_UNDEFINED |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
D3D10_NAME_UNDEFINED = D3D_NAME_UNDEFINED,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(897,0) |
|
29 |
9.752127 |
D3D_NAME::D3D10_NAME_POSITION |
Int32 |
1 |
0x00000001 |
1 |
|
|
System.Int32 |
D3D10_NAME_POSITION = D3D_NAME_POSITION,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(898,0) |
|
30 |
9.752127 |
D3D_NAME::D3D10_NAME_CLIP_DISTANCE |
Int32 |
2 |
0x00000002 |
2 |
|
|
System.Int32 |
D3D10_NAME_CLIP_DISTANCE = D3D_NAME_CLIP_DISTANCE,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(899,0) |
|
31 |
9.752127 |
D3D_NAME::D3D10_NAME_CULL_DISTANCE |
Int32 |
3 |
0x00000003 |
3 |
|
|
System.Int32 |
D3D10_NAME_CULL_DISTANCE = D3D_NAME_CULL_DISTANCE,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(900,0) |
|
32 |
9.752127 |
D3D_NAME::D3D10_NAME_RENDER_TARGET_ARRAY_INDEX |
Int32 |
4 |
0x00000004 |
4 |
|
|
System.Int32 |
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = D3D_NAME_RENDER_TARGET_ARRAY_INDEX,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(901,0) |
|
33 |
9.752127 |
D3D_NAME::D3D10_NAME_VIEWPORT_ARRAY_INDEX |
Int32 |
5 |
0x00000005 |
5 |
|
|
System.Int32 |
D3D10_NAME_VIEWPORT_ARRAY_INDEX = D3D_NAME_VIEWPORT_ARRAY_INDEX,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(902,0) |
|
34 |
9.752127 |
D3D_NAME::D3D10_NAME_VERTEX_ID |
Int32 |
6 |
0x00000006 |
6 |
|
|
System.Int32 |
D3D10_NAME_VERTEX_ID = D3D_NAME_VERTEX_ID,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(903,0) |
|
35 |
9.752127 |
D3D_NAME::D3D10_NAME_PRIMITIVE_ID |
Int32 |
7 |
0x00000007 |
7 |
|
|
System.Int32 |
D3D10_NAME_PRIMITIVE_ID = D3D_NAME_PRIMITIVE_ID,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(904,0) |
|
36 |
9.752127 |
D3D_NAME::D3D10_NAME_INSTANCE_ID |
Int32 |
8 |
0x00000008 |
8 |
|
|
System.Int32 |
D3D10_NAME_INSTANCE_ID = D3D_NAME_INSTANCE_ID,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(905,0) |
|
37 |
9.752127 |
D3D_NAME::D3D10_NAME_IS_FRONT_FACE |
Int32 |
9 |
0x00000009 |
9 |
|
|
System.Int32 |
D3D10_NAME_IS_FRONT_FACE = D3D_NAME_IS_FRONT_FACE,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(906,0) |
|
38 |
9.752127 |
D3D_NAME::D3D10_NAME_SAMPLE_INDEX |
Int32 |
10 |
0x0000000A |
10 |
|
|
System.Int32 |
D3D10_NAME_SAMPLE_INDEX = D3D_NAME_SAMPLE_INDEX,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(907,0) |
|
39 |
9.752127 |
D3D_NAME::D3D10_NAME_TARGET |
Int32 |
64 |
0x00000040 |
64 |
|
|
System.Int32 |
D3D10_NAME_TARGET = D3D_NAME_TARGET,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(908,0) |
|
40 |
9.752127 |
D3D_NAME::D3D10_NAME_DEPTH |
Int32 |
65 |
0x00000041 |
65 |
|
|
System.Int32 |
D3D10_NAME_DEPTH = D3D_NAME_DEPTH,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(909,0) |
|
41 |
9.752127 |
D3D_NAME::D3D10_NAME_COVERAGE |
Int32 |
66 |
0x00000042 |
66 |
|
|
System.Int32 |
D3D10_NAME_COVERAGE = D3D_NAME_COVERAGE,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(910,0) |
|
42 |
9.752127 |
D3D_NAME::D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR |
Int32 |
11 |
0x0000000B |
11 |
|
|
System.Int32 |
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(911,0) |
|
43 |
9.752127 |
D3D_NAME::D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR |
Int32 |
12 |
0x0000000C |
12 |
|
|
System.Int32 |
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(912,0) |
|
44 |
9.752127 |
D3D_NAME::D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR |
Int32 |
13 |
0x0000000D |
13 |
|
|
System.Int32 |
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(913,0) |
|
45 |
9.752127 |
D3D_NAME::D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR |
Int32 |
14 |
0x0000000E |
14 |
|
|
System.Int32 |
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(914,0) |
|
46 |
9.752127 |
D3D_NAME::D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR |
Int32 |
15 |
0x0000000F |
15 |
|
|
System.Int32 |
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(915,0) |
|
47 |
9.752127 |
D3D_NAME::D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR |
Int32 |
16 |
0x00000010 |
16 |
|
|
System.Int32 |
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(916,0) |
|
48 |
9.752127 |
D3D_NAME::D3D11_NAME_DEPTH_GREATER_EQUAL |
Int32 |
67 |
0x00000043 |
67 |
|
|
System.Int32 |
D3D11_NAME_DEPTH_GREATER_EQUAL = D3D_NAME_DEPTH_GREATER_EQUAL,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(917,0) |
|
49 |
9.752127 |
D3D_NAME::D3D11_NAME_DEPTH_LESS_EQUAL |
Int32 |
68 |
0x00000044 |
68 |
|
|
System.Int32 |
D3D11_NAME_DEPTH_LESS_EQUAL = D3D_NAME_DEPTH_LESS_EQUAL,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(918,0) |
|
50 |
9.752127 |
D3D_NAME::D3D11_NAME_STENCIL_REF |
Int32 |
69 |
0x00000045 |
69 |
|
|
System.Int32 |
D3D11_NAME_STENCIL_REF = D3D_NAME_STENCIL_REF,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(919,0) |
|
51 |
9.752127 |
D3D_NAME::D3D11_NAME_INNER_COVERAGE |
Int32 |
70 |
0x00000046 |
70 |
|
|
System.Int32 |
D3D11_NAME_INNER_COVERAGE = D3D_NAME_INNER_COVERAGE,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(920,0) |
|
52 |
9.752127 |
D3D_NAME::D3D12_NAME_BARYCENTRICS |
Int32 |
23 |
0x00000017 |
23 |
|
|
System.Int32 |
D3D12_NAME_BARYCENTRICS = D3D_NAME_BARYCENTRICS,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(921,0) |
|
53 |
9.752127 |
D3D_NAME::D3D12_NAME_SHADINGRATE |
Int32 |
24 |
0x00000018 |
24 |
|
|
System.Int32 |
D3D12_NAME_SHADINGRATE = D3D_NAME_SHADINGRATE,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(922,0) |
|
54 |
9.752127 |
D3D_NAME::D3D12_NAME_CULLPRIMITIVE |
Int32 |
25 |
0x00000019 |
25 |
|
|
System.Int32 |
D3D12_NAME_CULLPRIMITIVE = D3D_NAME_CULLPRIMITIVE
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\d3dcommon.h(923,0) |
|