1 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeParentProcess |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
ProcThreadAttributeParentProcess = 0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3485,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
|
2 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeHandleList |
Int32 |
2 |
0x00000002 |
2 |
|
|
System.Int32 |
ProcThreadAttributeHandleList = 2,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3486,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
|
3 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeGroupAffinity |
Int32 |
3 |
0x00000003 |
3 |
|
|
System.Int32 |
ProcThreadAttributeGroupAffinity = 3,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3488,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WIN7)
|
4 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributePreferredNode |
Int32 |
4 |
0x00000004 |
4 |
|
|
System.Int32 |
ProcThreadAttributePreferredNode = 4,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3489,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WIN7)
|
5 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeIdealProcessor |
Int32 |
5 |
0x00000005 |
5 |
|
|
System.Int32 |
ProcThreadAttributeIdealProcessor = 5,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3490,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WIN7)
|
6 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeUmsThread |
Int32 |
6 |
0x00000006 |
6 |
|
|
System.Int32 |
ProcThreadAttributeUmsThread = 6,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3491,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WIN7)
|
7 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeMitigationPolicy |
Int32 |
7 |
0x00000007 |
7 |
|
|
System.Int32 |
ProcThreadAttributeMitigationPolicy = 7,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3492,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WIN7)
|
8 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeSecurityCapabilities |
Int32 |
9 |
0x00000009 |
9 |
|
|
System.Int32 |
ProcThreadAttributeSecurityCapabilities = 9,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3495,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
|
9 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeProtectionLevel |
Int32 |
11 |
0x0000000B |
11 |
|
|
System.Int32 |
ProcThreadAttributeProtectionLevel = 11,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3497,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
|
10 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeJobList |
Int32 |
13 |
0x0000000D |
13 |
|
|
System.Int32 |
ProcThreadAttributeJobList = 13,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3501,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WINTHRESHOLD)
|
11 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeChildProcessPolicy |
Int32 |
14 |
0x0000000E |
14 |
|
|
System.Int32 |
ProcThreadAttributeChildProcessPolicy = 14,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3502,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WINTHRESHOLD)
|
12 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeAllApplicationPackagesPolicy |
Int32 |
15 |
0x0000000F |
15 |
|
|
System.Int32 |
ProcThreadAttributeAllApplicationPackagesPolicy = 15,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3503,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WINTHRESHOLD)
|
13 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeWin32kFilter |
Int32 |
16 |
0x00000010 |
16 |
|
|
System.Int32 |
ProcThreadAttributeWin32kFilter = 16,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3504,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (_WIN32_WINNT >= _WIN32_WINNT_WINTHRESHOLD)
|
14 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeSafeOpenPromptOriginClaim |
Int32 |
17 |
0x00000011 |
17 |
|
|
System.Int32 |
ProcThreadAttributeSafeOpenPromptOriginClaim = 17,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3507,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_RS1)
|
15 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeDesktopAppPolicy |
Int32 |
18 |
0x00000012 |
18 |
|
|
System.Int32 |
ProcThreadAttributeDesktopAppPolicy = 18,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3510,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_RS2)
|
16 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributePseudoConsole |
Int32 |
22 |
0x00000016 |
22 |
|
|
System.Int32 |
ProcThreadAttributePseudoConsole = 22,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3513,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_RS5)
|
17 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeMitigationAuditPolicy |
Int32 |
24 |
0x00000018 |
24 |
|
|
System.Int32 |
ProcThreadAttributeMitigationAuditPolicy = 24,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3518,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_MN)
|
18 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeMachineType |
Int32 |
25 |
0x00000019 |
25 |
|
|
System.Int32 |
ProcThreadAttributeMachineType = 25,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3519,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_MN)
|
19 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeComponentFilter |
Int32 |
26 |
0x0000001A |
26 |
|
|
System.Int32 |
ProcThreadAttributeComponentFilter = 26,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3520,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_MN)
|
20 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeEnableOptionalXStateFeatures |
Int32 |
27 |
0x0000001B |
27 |
|
|
System.Int32 |
ProcThreadAttributeEnableOptionalXStateFeatures = 27,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3523,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_FE)
|
21 |
10.66842 |
PROC_THREAD_ATTRIBUTE_NUM::ProcThreadAttributeTrustedApp |
Int32 |
29 |
0x0000001D |
29 |
|
|
System.Int32 |
ProcThreadAttributeTrustedApp = 29,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22621.0\um\winbase.h(3526,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
- If (_WIN32_WINNT >= 0x0600)
- Ifndef _USE_FULL_PROC_THREAD_ATTRIBUTE
- If (NTDDI_VERSION >= NTDDI_WIN10_NI)
|