1 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_None |
Int32 |
0 |
0x00000000 |
0 |
|
|
System.Int32 |
GamepadButtons_None = 0,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5965,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
2 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_Menu |
Int32 |
1 |
0x00000001 |
1 |
|
|
System.Int32 |
GamepadButtons_Menu = 0x1,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5966,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
3 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_View |
Int32 |
2 |
0x00000002 |
2 |
|
|
System.Int32 |
GamepadButtons_View = 0x2,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5967,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
4 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_A |
Int32 |
4 |
0x00000004 |
4 |
|
|
System.Int32 |
GamepadButtons_A = 0x4,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5968,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
5 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_B |
Int32 |
8 |
0x00000008 |
8 |
|
|
System.Int32 |
GamepadButtons_B = 0x8,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5969,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
6 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_X |
Int32 |
16 |
0x00000010 |
16 |
|
|
System.Int32 |
GamepadButtons_X = 0x10,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5970,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
7 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_Y |
Int32 |
32 |
0x00000020 |
32 |
|
|
System.Int32 |
GamepadButtons_Y = 0x20,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5971,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
8 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_DPadUp |
Int32 |
64 |
0x00000040 |
64 |
|
|
System.Int32 |
GamepadButtons_DPadUp = 0x40,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5972,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
9 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_DPadDown |
Int32 |
128 |
0x00000080 |
-128 |
|
|
System.Int32 |
GamepadButtons_DPadDown = 0x80,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5973,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
10 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_DPadLeft |
Int32 |
256 |
0x00000100 |
256 |
|
|
System.Int32 |
GamepadButtons_DPadLeft = 0x100,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5974,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
11 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_DPadRight |
Int32 |
512 |
0x00000200 |
512 |
|
|
System.Int32 |
GamepadButtons_DPadRight = 0x200,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5975,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
12 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_LeftShoulder |
Int32 |
1024 |
0x00000400 |
1024 |
|
|
System.Int32 |
GamepadButtons_LeftShoulder = 0x400,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5976,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
13 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_RightShoulder |
Int32 |
2048 |
0x00000800 |
2048 |
|
|
System.Int32 |
GamepadButtons_RightShoulder = 0x800,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5977,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
14 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_LeftThumbstick |
Int32 |
4096 |
0x00001000 |
4096 |
|
|
System.Int32 |
GamepadButtons_LeftThumbstick = 0x1000,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5978,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
15 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_RightThumbstick |
Int32 |
8192 |
0x00002000 |
8192 |
|
|
System.Int32 |
GamepadButtons_RightThumbstick = 0x2000,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5979,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
|
16 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_Paddle1 |
Int32 |
16384 |
0x00004000 |
16384 |
|
|
System.Int32 |
GamepadButtons_Paddle1 = 0x4000,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5981,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
|
17 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_Paddle2 |
Int32 |
32768 |
0x00008000 |
-32768 |
|
|
System.Int32 |
GamepadButtons_Paddle2 = 0x8000,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5984,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
|
18 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_Paddle3 |
Int32 |
65536 |
0x00010000 |
65536 |
|
|
System.Int32 |
GamepadButtons_Paddle3 = 0x10000,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5987,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
|
19 |
10.80572 |
__x_ABI_CWindows_CGaming_CInput_CGamepadButtons::GamepadButtons_Paddle4 |
Int32 |
131072 |
0x00020000 |
131072 |
|
|
System.Int32 |
GamepadButtons_Paddle4 = 0x20000,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\winrt\Windows.Gaming.Input.h(5990,0) |
- REVERSE(If defined(__cplusplus) && !defined(CINTERFACE))
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
- If WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
|