1 |
11.60423 |
DEFAULT_AVC_TIMEOUT |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define DEFAULT_AVC_TIMEOUT (1000000L) // 100ms in 100 nanosecond units
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\km\avc.h(84,0) |
- If (NTDDI_VERSION >= NTDDI_WINXP)
- Ifdef _NTDDK_
|
2 |
11.60423 |
DISPID_COLLECTION_MIN |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define DISPID_COLLECTION_MIN 1000000
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\MsHtmdid.h(56,0) |
|
3 |
11.60423 |
DISPID_STYLESHEETSCOLLECTION_NAMED_BASE |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define DISPID_STYLESHEETSCOLLECTION_NAMED_BASE (DISPID_COLLECTION_MIN)
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\MsHtmdid.h(61,0) |
|
4 |
11.60423 |
DISPID_DOM_COLLECTION_BASE |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define DISPID_DOM_COLLECTION_BASE 1000000
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\xmldomdid.h(32,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
5 |
11.60423 |
PSS_PERF_RESOLUTION |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define PSS_PERF_RESOLUTION 1000000
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\ProcessSnapshot.h(74,0) |
|
6 |
11.60423 |
D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 ( 1000000 )
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12.h(946,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
|
7 |
11.60423 |
D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 ( 1000000 )
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12.h(948,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
|
8 |
11.60423 |
DI_SECONDS |
Int32 |
1000000 |
0x000F4240 |
1000000 |
|
|
System.Int32 |
#define DI_SECONDS 1000000
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\dinput.h(179,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
- If (DIRECTINPUT_VERSION >= 0x0500)
|