1 |
12.70284 |
D3D10_MESSAGE_ID::D3D10_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS |
Int32 |
1048590 |
0x0010000E |
1048590 |
|
|
System.Int32 |
D3D10_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS = ( D3D10_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE + 1 ) ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d10sdklayers.h(852,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
2 |
12.70284 |
D3D11_MESSAGE_ID::D3D11_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS |
Int32 |
1048590 |
0x0010000E |
1048590 |
|
|
System.Int32 |
D3D11_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS = ( D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE + 1 ) ,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d11sdklayers.h(1263,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|