1 |
12.19201 |
D3D11_SB_TESS_PARTITIONING_MASK |
Int32 |
14336 |
0x00003800 |
14336 |
|
|
System.Int32 |
#define D3D11_SB_TESS_PARTITIONING_MASK 0x00003800
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(1980,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
2 |
12.19201 |
D3D11_SB_TESS_OUTPUT_PRIMITIVE_MASK |
Int32 |
14336 |
0x00003800 |
14336 |
|
|
System.Int32 |
#define D3D11_SB_TESS_OUTPUT_PRIMITIVE_MASK 0x00003800
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\d3d12TokenizedProgramFormat.hpp(2016,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
3 |
12.19201 |
UF_MACHINE_ACCOUNT_MASK |
Int32 |
14336 |
0x00003800 |
14336 |
|
|
System.Int32 |
#define UF_MACHINE_ACCOUNT_MASK ( UF_INTERDOMAIN_TRUST_ACCOUNT | \
UF_WORKSTATION_TRUST_ACCOUNT | \
UF_SERVER_TRUST_ACCOUNT )
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\lmaccess.h(515,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM)
|
4 |
12.19201 |
WMDM_FORMATCODE::WMDM_FORMATCODE_IMAGE_UNDEFINED |
Int32 |
14336 |
0x00003800 |
14336 |
|
|
System.Int32 |
WMDM_FORMATCODE_IMAGE_UNDEFINED = 0x3800,
|
%ProgramFiles(x86)%\Windows Kits\10\Include\10.0.22000.0\um\mswmdm.h(718,0) |
- If WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|